【发布时间】:2020-08-11 04:22:43
【问题描述】:
我正在尝试制作一款游戏,您可以在其中控制移动平台并且必须接住坠落的物体。为了让物体在你抓住它后随平台移动,我将这些物体设置为平台的子对象。问题是当对象成为平台的子对象后旋转时,它会变形。 In the image you can see that the objects have become a child of the platform. and its rotatation in the z axis has caused it to deform.
【问题讨论】:
标签: c# unity3d game-physics rigid-bodies