【发布时间】:2019-11-08 02:52:55
【问题描述】:
问题是我有一个字典来保存我的所有数据,并且它应该能够在复制存储中变成一个目录,其中所有值都是字符串,然后在玩家离开时又变成带有所有键的字典。但是,我不知道如何变成字典(带键)。
我坐了几个小时测试东西,但在第一层值之后,我无法想办法将更深的值和键放入表中
local DataTable =
{
["DontSave_Values"] =
{
["Stamina"] = 100;
};
["DontSave_Debounces"] =
{
};
["TestData"] = 1;
["Ship"] =
{
["Hull"] = "Large_Ship";
["Mast"] = "Iron_Tall";
["Crew"] =
{
["Joe One"] =
{
["Shirt"] = "Blue";
["Pants"] = "Green"
};
["Joe Two"] =
{
["Shirt"] = "Silver";
["Pants"] = "Brown";
["Kids"] =
{
["Joe Mama1"] =
{
["Age"] = 5
};
["Joe Mama2"]=
{
["Age"] = 6
};
}
};
}
};
["Level"] =
{
};
["Exp"] =
{
};
}
------Test to see if its an array
function isArray(Variable)
local Test = pcall(function()
local VarBreak = (Variable.." ")
end)
if Test == false then
return true
else
return false
end
end
------TURNS INTO FOLDERS
function CreateGameDirectory(Player, Data)
local mainFolder = Instance.new("Folder")
mainFolder.Parent = game.ReplicatedStorage
mainFolder.Name = Player.UserId
local function IterateDictionary(Array, mainFolder)
local CurrentDirectory = mainFolder
for i,v in pairs(Array) do
if isArray(v) then
CurrentDirectory = Instance.new("Folder", mainFolder)
CurrentDirectory.Name = i
for o,p in pairs(v) do
if isArray(p) then
local TemporaryDir = Instance.new("Folder", CurrentDirectory)
TemporaryDir.Name = o
IterateDictionary(p, TemporaryDir)
else
local NewValue = Instance.new("StringValue", CurrentDirectory)
NewValue.Name = o
NewValue.Value = p
end
end
else
local value = Instance.new("StringValue", mainFolder)
value.Name = i
value.Value = v
end
end
end
IterateDictionary(Data, mainFolder)
end
------To turn it back into a table
function CreateTable(Player)
local NewDataTable = {}
local Data = RS:FindFirstChild(Player.UserId)
local function DigDeep(newData, pData, ...)
local CurrentDir = newData
for i,v in pairs(pData:GetChildren()) do
if string.sub(v.Name,1,8) ~= "DontSave" then
end
end
end
DigDeep(NewDataTable, Data)
return NewDataTable
end
我希望当玩家离开时运行 createtable 函数并将复制存储中的所有实例转回带有键的字典。
【问题讨论】: