【发布时间】:2020-11-30 01:35:40
【问题描述】:
我正在尝试通过 Unity 2020.1 和 ARCore 1.21 使用云锚点。我可以从 Unity 编辑器保存云锚点,但每次尝试从 Android 应用程序保存锚点时都会收到此错误:
2020-11-24 12:41:00.800 2794-2811/? E/Unity: Save failed, Response: ErrorNotSupportedByConfiguration UnityEngine.Logger:Log(LogType, Object) <>c__DisplayClass13_0:<SaveAllCloudAnchors>b__0(CloudAnchorResult) System.Action1:调用(T) GoogleARCore.AsyncTask1:ThenAction(Action1) CloudAnchorsManager:SaveAllCloudAnchors() CloudAnchorsManager:CreateAnchorAtScreenCenter() UnityEngine.Events.UnityAction:Invoke() UnityEngine.Events.UnityEvent:Invoke() UnityEngine.EventSystems.EventFunction1:Invoke(T1, BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction1) UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean) UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents() UnityEngine.EventSystems.StandaloneInputModule:Process()
我使用GoogleARCore.CrossPlatform.XPSession.CreateCloudAnchor方法保存锚点。
任何帮助将不胜感激,
谢谢!
【问题讨论】:
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你想直接问their support?无论是在那里还是在这里,我都建议您包含实际的可重现代码,说明您尝试使用它的方式;)