【发布时间】:2015-05-16 15:11:30
【问题描述】:
我正在尝试学习一些 pygame 编程,所以我找到了 pivader 项目,这应该是学习 python/pygame 的良好开端。 这里是链接:pivaders
所以我现在不想制作整个游戏。我只是想完成游戏菜单:这意味着我想要开始屏幕,在按下 SPACE 后我想进入游戏屏幕。
这是我的代码
import pygame, random
RES = (800, 600)
class GameState:
pass
class Game(object):
def __init__(self):
pygame.init()
pygame.font.init()
self_screen = pygame.display.set_mode([RES[0], RES[1]])
self.intro_font = pygame.font.Font(
'data/Orbitracer.ttf', 72)
self.intro_screen = pygame.image.load(
'/home/pi/pivaders/data/graphics/start_screen.jpg')
self.background = pygame.image.load(
'/home/pi/pivaders/data/graphics/Space-Background.jpg')
GameState.end_game = False
GameState.start_screen = True
def control(self):
for event in pygame.event.get():
if event.type == pygame.QUIT:
GameState.start_screen = False
GameState.end_game = True
if event.type == pygame.KEYDOWN \
and event.key == pygame.K_ESCAPE:
if GameState.start_screen:
GameState.start_screen = False
GameState.end_game = True
else:
GameState.start_screen = True
self.keys = pygame.key.get_pressed()
if self.keys[pygame.K_SPACE]:
if GameState.start_screen:
GameState.start_screen = False
def splash_screen(self):
while GameState.start_screen:
self.screen.blit(self.intro_screen, [0, 0])
self.screen.blit(self.intro_font.render(
"PIVADERS", 1, WHITE), (265, 128))
self.screen.blit(self.intro_font.render(
"PRESS SPACE TO PLAY", 1, WHITE), (284, 191))
pygame.display.flip()
self.control()
def refresh_screen(self):
self.all_sprite_list.draw(self.screen)
self.screen.blit(self.background, [0, 0])
self.clock.tick(self.refresh_rate)
def main_loop(self):
while not GameState.end_game:
while not GameState.start_screen:
self.control()
self.refresh_screen()
self.splash_screen()
pygame.quit()
if __name__ == '__main__':
pv = Game()
pv.main_loop()
现在我得到这个错误:
Traceback (most recent call last):
File "/home/pi/pivaders/MenuTest.py", line 65, in <module>
pv.main_loop()
File "/home/pi/pivaders/MenuTest.py", line 60, in main_loop
self.splash_screen()
File "/home/pi/pivaders/MenuTest.py", line 42, in splash_screen
self.screen.blit(self.intro_screen, [0, 0])
AttributeError: 'Game' object has no attribute 'screen'
我发现了有关该错误和屏幕/self.screen 的其他问题,但我无法弄清楚如何通过使用这些新信息来解决我的问题。 我不知道为什么 AttributeError: 会在这里弹出我从来没有使用过没有 self 的屏幕..
我已经在这里了:
How do I solve an attribute error?
https://www.daniweb.com/software-development/python/threads/348024/global-name-screen-is-not-definedpygame
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