【问题标题】:Cannot compile unreal engine 4.25 with visual studio 2019.7.2无法使用 Visual Studio 2019.7.2 编译虚幻引擎 4.25
【发布时间】:2020-12-11 02:02:24
【问题描述】:

当我尝试用 Visual Studio 版本 219 点 7 点 2 编译虚幻引擎版本 4 点 25 点 (4.25) 时,出现以下错误。 (vs2019.7.2) 或 (16.7.2)。

Microsoft Visual Studio 社区 2019 版本 16.7.2

有人知道怎么编译吗?

1>------ Build started: Project: HVS, Configuration: Development_Editor x64 ------
1>Using 'git status' to determine working set for adaptive non-unity build (C:\repos).
1>Invalidating makefile for HVSEditor (VisualStudioDTE.Build.cs modified)
1>Building HVSEditor and ShaderCompileWorker...
1>Using Visual Studio 2019 14.27.29111 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.27.29110) and Windows 10.0.18362.0 SDK (C:\Program Files (x86)\Windows Kits\10).
1>Building 5 actions with 12 processes...
1>  [1/5] dte80a.tlh
1>C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets(46,5): error MSB3073: The command "C:\WINDOWS\System32\chcp.com 65001 >NUL 
1>C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets(46,5): error MSB3073:  C:\repos\Engine\Build\BatchFiles\Build.bat -Target="HVSEditor Win64 Development -Project=\"C:\Users\decil\Desktop\HVS_Game\HVS.uproject\"" -Target="ShaderCompileWorker Win64 Development -Quiet" -WaitMutex -FromMsBuild" exited with code 6.
1>Done building project "HVS.vcxproj" -- FAILED.
========== Build: 0 succeeded, 1 failed, 2 up-to-date, 0 skipped ==========

【问题讨论】:

  • 您找到解决方案了吗?

标签: c++ visual-studio visual-studio-2019 unreal-engine4 unreal-engine5


【解决方案1】:

尝试删除目录“Engine\Intermediate\Build\Win64\UE4Editor\Development\VisualStudioDTE”并重建。

【讨论】:

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