【问题标题】:reHashing a table重新哈希表
【发布时间】:2013-11-18 00:14:22
【问题描述】:

我正在尝试通过删除旧表并创建一个具有相同内容的新表来重新散列表。我创建了一个 reHash 函数,但是这个函数会导致内存泄漏,导致执行该函数时程序崩溃。我找不到我的错误。

void HashMap::reHash()
{
int OldCapacity = cap;
cap = cap * 2 + 1; //set new capacity
Node** newHashTable = new Node*[cap]; //create a temporary table to hold info
for (int i = 0; i < cap; i++)
{
    newHashTable[i] = nullptr;
}

const Node* n;
//fill in the new temp table with old info
for (int i = 0; i < OldCapacity; ++i)
{
    n = HashTable[i];
    while (n != nullptr)
    {
        //initialize new node
        Node* nod = new Node;
        nod->key = n->key;
        nod->value = n->value;
        nod->next = nullptr;
        Node*& bucket = newHashTable[default_hash_function(n->key)/cap];
        nod->next = bucket;
        bucket = nod;
        n = n->next;
    }
}

// delete the links 
for (int i = 0; i < OldCapacity; ++i)
{
    Node *curr = HashTable[i];
    Node *next;
    while (curr != nullptr)
    {
        next = curr->next;
        delete curr;
        curr = next;
    }
}
HashTable = newHashTable;
}

【问题讨论】:

标签: c++ hash hashtable


【解决方案1】:

你的基本漏洞是这样的:

HashTable = newHashTable;

您从未删除过旧的指针数组。应该是这样的:

delete [] HashTable;
HashTable = newHashTable;

在重新分配时,您也没有为您的表大小正确计算哈希函数的模数,这将对您的哈希表造成破坏性影响。

这个:

Node*& bucket = newHashTable[default_hash_function(tmp->key) / cap];

应该是这样的:

Node*& bucket = newHashTable[default_hash_function(tmp->key) % cap];
// note modulo operator -------------------------------------^

Rehash Sans-Allocations

老实说,除了分配新床之外,不需要动态分配。您可以通过将现有节点从旧床移到新床来使用它们。

void HashMap::reHash()
{
    int OldCapacity = cap;
    cap = cap * 2 + 1;

    // allocate new bed. note: uses () to value-initialize nullptr entries
    Node** newHashTable = new Node*[cap]();

    //fill in the new temp table with old info
    for (int i = 0; i < OldCapacity; ++i)
    {
        Node *n = HashTable[i];
        while (n != nullptr)
        {
            // advance n *before* moving node to new hash bed
            Node *tmp = n;
            n = n->next;

            // find the proper collision list pointer.
            Node*& bucket = newHashTable[default_hash_function(tmp->key) % cap];
            tmp->next = bucket;
            bucket = tmp;
        }
    }

    delete [] HashTable;
    HashTable = newHashTable;
}

【讨论】:

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