【发布时间】:2016-10-05 22:12:27
【问题描述】:
当我执行下面的代码时,有人可以解释为什么我有时会在 ios 模拟器下收到一个异常“参数超出范围”吗?在android上我从来没有得到任何错误。我用的是德尔福柏林。
出现错误的函数:
{**********************************************************************}
procedure Twin_WorkerThreadPool.Enqueue(const Value: Twin_WorkerThread);
begin
Tmonitor.Enter(fPool);
try
fPool.Add(Value);
fSignal.SetEvent;
finally
Tmonitor.Exit(fPool);
end;
end;
{********************************************************}
function Twin_WorkerThreadPool.Dequeue: Twin_WorkerThread;
begin
Tmonitor.Enter(self); // << only one thread can execute the code below
try
Tmonitor.Enter(fPool);
try
if Fpool.Count > 0 then begin
result := fPool[Fpool.Count - 1];
fPool.Delete(Fpool.Count - 1);
exit;
end;
fSignal.ResetEvent;
finally
Tmonitor.Exit(fPool);
end;
fSignal.WaitFor(Infinite);
Tmonitor.Enter(fPool);
try
result := fPool[Fpool.Count - 1]; // << exception argument out of range ? but how it's possible ?
fPool.Delete(Fpool.Count - 1);
finally
Tmonitor.Exit(fPool);
end;
finally
Tmonitor.exit(self);
end;
end;
下面是完整的源代码:
{~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~}
Twin_WorkerThreadPool = class(TObject)
private
fPool: TObjectList<Twin_WorkerThread>;
fSignal: Tevent;
public
procedure Enqueue(const Value: Twin_WorkerThread);
function Dequeue: Twin_WorkerThread;
end;
{***********************************}
constructor Twin_WorkerThread.Create;
begin
FProc := nil;
FProcReadySignal := TEvent.Create(nil, false{ManualReset}, false, '');
FProcFinishedSignal := TEvent.Create(nil, false{ManualReset}, false, '');
inherited Create(False); // see http://www.gerixsoft.com/blog/delphi/fixing-symbol-resume-deprecated-warning-delphi-2010
end;
{***********************************}
destructor Twin_WorkerThread.Destroy;
begin
Terminate;
FProcReadySignal.setevent;
WaitFor;
FProcReadySignal.Free;
FProcFinishedSignal.Free;
inherited;
end;
{**********************************}
procedure Twin_WorkerThread.Execute;
begin
while True do begin
try
//wait the signal
FProcReadySignal.WaitFor(INFINITE);
//if terminated then exit
if Terminated then Break;
//execute fProc
if assigned(FProc) then FProc();
//signal the proc is finished
FProcFinishedSignal.SetEvent;
except
//hide the exception
end;
end;
end;
{**********************************************************}
procedure Twin_WorkerThread.ExecuteProc(const AProc: TProc);
begin
fProc := AProc;
FProcFinishedSignal.ResetEvent;
FProcReadySignal.SetEvent;
end;
{*****************************************************************}
procedure Twin_WorkerThread.ExecuteAndWaitProc(const AProc: TProc);
begin
fProc := AProc;
FProcFinishedSignal.ResetEvent;
FProcReadySignal.SetEvent;
FProcFinishedSignal.WaitFor(INFINITE);
end;
{********************************************************************}
constructor Twin_WorkerThreadPool.Create(const aThreadCount: integer);
var i: integer;
begin
fPool := TObjectList<Twin_WorkerThread>.create(false{aOwnObjects});
fSignal := TEvent.Create(nil, false{ManualReset}, false, '');
for I := 0 to aThreadCount - 1 do
fPool.Add(Twin_WorkerThread.Create)
end;
{***************************************}
destructor Twin_WorkerThreadPool.Destroy;
var i: integer;
begin
for I := 0 to fPool.Count - 1 do begin
fPool[i].disposeOf;
fPool[i] := nil;
end;
fPool.Free;
fSignal.Free;
inherited Destroy;
end;
{*********************************************************************}
procedure Twin_WorkerThreadPool.ExecuteAndWaitProc(const AProc: TProc);
var aThread: Twin_WorkerThread;
begin
aThread := Dequeue;
try
aThread.ExecuteAndWaitProc(aProc);
finally
Enqueue(aThread);
end;
end;
注意:
只是为了解释得更好一点,记住它只在 ios 上不起作用,如果我在 fSignal.resetEvent 之后添加一个 sleep(1000) 那么它就起作用了:
Tmonitor.Enter(fPool);
try
if Fpool.Count > 0 then begin
result := fPool[Fpool.Count - 1];
fPool.Delete(Fpool.Count - 1);
exit;
end;
fSignal.ResetEvent;
sleep(1000);
finally
Tmonitor.Exit(fPool);
end;
fSignal.WaitFor(Infinite);
所以看起来在执行 fSignal.ResetEvent 之后信号没有设置为 OFF;
我担心这是 TEvent 或 Tmonitor 中的错误 :(
【问题讨论】:
-
在实现堆栈时不要使用入队和出队。名称应该是 Push 和 Pop。
标签: delphi firemonkey