【发布时间】:2016-03-25 20:37:50
【问题描述】:
我正在尝试使用 glfw3 构建一个小项目,但无论我做什么,我都无法让 pkgconfig 设置 GLFW_LIBRARIES。
这是我的 CMakeList.txt
cmake_minimum_required(VERSION 3.3)
project(LearnGLSL)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
if (CMAKE_BUILD_TYPE STREQUAL "")
set(CMAKE_BUILD_TYPE Debug)
endif()
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/build/debug")
set(PROJECT_BINARY_DIR "${CMAKE_SOURCE_DIR}/build/debug")
endif(CMAKE_BUILD_TYPE STREQUAL "Debug")
file(MAKE_DIRECTORY ${PROJECT_BINARY_DIR})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR})
find_package(OpenGL REQUIRED)
find_package(PkgConfig REQUIRED)
pkg_check_modules(GLFW REQUIRED glfw3)
include_directories(
${OPENGL_INCLUDE_DIR}
${GLFW_INCLUDE_DIRS}
)
set(SOURCE_FILES main.cpp gl_core_4_3.cpp)
message(WARNING "${GLFW_LIBRARIES}")
add_executable(LearnGLSL ${SOURCE_FILES})
target_link_libraries(LearnGLSL ${OPENGL_gl_LIBRARY} ${GLFW_LIBRARIES})
add_custom_command(TARGET LearnGLSL POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_SOURCE_DIR}/assets
${PROJECT_BINARY_DIR}
COMMENT "Copy resources to build tree")
这里是glfw3的安装位置
-- Installing: /usr/local/include/GLFW
-- Installing: /usr/local/include/GLFW/glfw3native.h
-- Installing: /usr/local/include/GLFW/glfw3.h
-- Installing: /usr/local/lib/cmake/glfw/glfw3Config.cmake
-- Installing: /usr/local/lib/cmake/glfw/glfw3ConfigVersion.cmake
-- Installing: /usr/local/lib/cmake/glfw/glfwTargets.cmake
-- Installing: /usr/local/lib/cmake/glfw/glfwTargets-noconfig.cmake
-- Installing: /usr/local/lib/pkgconfig/glfw3.pc
-- Installing: /usr/local/lib/libglfw3.a
我将是第一个承认我对 CMAKE 不太满意的人,但这似乎很简单,而且我已经尽我所能在谷歌上找到了。也许它是我没有注意到的错字。任何帮助表示感谢谢谢
哦,我忘了提到我在构建这个项目时得到了对 glfw 函数的未定义引用。我认为这是 GLFW_LIBRARIES 没有正确设置的结果。
【问题讨论】:
标签: cmake glfw pkg-config