【发布时间】:2015-03-20 19:04:53
【问题描述】:
我有一个测地线球体——它是使用THREE.OctahedronGeometry 创建的——我想将三角形面分组为六边形面,以便可以选择它们。我不知道如何解决这个问题,或者它是否可行。任何见解将不胜感激。
这是一个例子:
createGeodesicSphere =->
geometry = new THREE.OctahedronGeometry(200, 3)
material = new THREE.MeshBasicMaterial({
color : 0xFFFFFF,
shading : THREE.FlatShading,
side : THREE.DoubleSide,
vertexColors : THREE.FaceColors,
overdraw : true
})
# Explode geometry so each face has unique vertices
explodeModifier = new THREE.ExplodeModifier()
explodeModifier.modify(geometry)
geodesicMesh = new THREE.Mesh(geometry , material)
geodesicFaces = geometry.faces
for i in [0..geodesicFaces.length-1]
geodesicFaces[i].color.setRGB(Math.random(), Math.random(), Math.random())
geodesicMesh.position.x = 0
geodesicMesh.position.y = 0
geodesicMesh.position.z = 0
scene.add(geodesicMesh)
【问题讨论】:
标签: javascript coffeescript three.js geometry