【发布时间】:2014-11-15 11:35:59
【问题描述】:
我是 AS3 的初学者。我正在按照一个教程青蛙游戏工作,你可以在这里查看完整代码http://www.makeflashgames.com/tutorialsplus/tutorial-frogger.php。在函数 startGame() 中,我知道“speedX”是汽车在 X 方向上的移动速度。我尝试将 speedX 更改为 speedY,但没有任何反应,汽车只是不动。请帮我写一个函数来让汽车跟随 X 和 Y。或者请帮我说清楚...谢谢:)
public function startGame()
{
timeElapsed = 0;
totalTimer = 99;
life = 3;
p1speedX = 0;
p1speedY = 0;
gotoWin = false;
gotoLose = false;
standingOnLog = false;
cars = new Array();
logs = new Array();
homes = new Array();
logsYPos = new Array(115,165,215,265);
carsYPos = new Array(365,415,465,515);
setupGame();
//Spawn Cars
//Row 1
for (var i=1; i<=2; i++)
{
var newCar = new Car();
newCar.x = -300 * i;
newCar.y = carsYPos[0];
newCar.speedX = 150;
cars.push(newCar);
addChild(newCar);
}
//Row 2
for (var i=1; i<=3; i++)
{
var newCar = new Car();
newCar.x = (170 * i) + 500;
newCar.y = carsYPos[1];
newCar.speedX = -5;
cars.push(newCar);
addChild(newCar);
}
//Row 3
for (var i=1; i<=3; i++)
{
var newCar = new Car();
newCar.x = (-220 * i) + 100;
newCar.y = carsYPos[2];
newCar.speedX = 8;
cars.push(newCar);
addChild(newCar);
}
//Row 4
for (var i=1; i<=3; i++)
{
var newCar = new Car();
newCar.x = (200 * i) + 350;
newCar.y = carsYPos[3];
newCar.speedX = -5;
cars.push(newCar);
addChild(newCar);
}
【问题讨论】:
标签: actionscript-3 flash