【问题标题】:Flickering in CABasicAnimation for rotation在 CABasicAnimation 中闪烁以进行旋转
【发布时间】:2015-06-23 17:37:30
【问题描述】:

每当按下按钮时,我都会尝试将 CAShapeLayer 从其当前角度旋转一个角度。

我使用委托函数 animationDidStop 在动画结束时设置图层的变换,因为我注意到动画只改变表示层的变换,而不是图层本身。

但是动画中有随机闪烁,这似乎是在动画结束时动画完成时,由于在委托函数animationDidStop中更新变换之前图层返回到其先前的变换。如何消除闪烁?

@implementation ViewController

- (void)animationDidStop:(CAAnimation *)theAnimation finished:(BOOL)flag
{
    [CATransaction begin];
    [CATransaction setValue: (id) kCFBooleanTrue forKey: kCATransactionDisableActions];
    self.parentLayer.transform = CATransform3DRotate(self.parentLayer.transform, DEG2RAD(60.0), 0, 0, 1);
    [CATransaction commit];
}

- (IBAction)rotateBySixtyPressed:(id)sender {
    CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"transform.rotation"];
    animation.duration = 3.0;
    animation.byValue = [NSNumber numberWithFloat:DEG2RAD(60.0)];
    [animation setDelegate:self];
    [self.parentLayer addAnimation:animation forKey:animation.keyPath];
}

【问题讨论】:

    标签: ios core-animation cabasicanimation cashapelayer catransaction


    【解决方案1】:

    我已经通过这个博客解决了这个问题:http://oleb.net/blog/2012/11/prevent-caanimation-snap-back/ 和这个答案https://stackoverflow.com/a/7690841/3902153

    我不再使用委托函数了。

    - (IBAction)rotateBySixtyPressed:(id)sender {
        CATransform3D old_transform = self.parentLayer.transform;
        self.parentLayer.transform = CATransform3DRotate(self.parentLayer.transform, DEG2RAD(60.0), 0, 0, 1);
        CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"transform"];
        animation.fromValue = [NSValue valueWithCATransform3D:old_transform];
        animation.duration = 3.0;
        [self.parentLayer addAnimation:animation forKey:@"transform"];
    }
    

    【讨论】:

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