【发布时间】:2014-10-14 16:44:03
【问题描述】:
我尝试使用 Qt GUI 创建平铺底图: 我有两个类:一个用于设置从 QGraphicPixmapItem 继承的平铺图像,一个用于从文本文件加载我的地图,该文本文件是由数字 1、0 和 2 组成的二维数组,并将其添加到场景中: 但是我的程序却意外退出了,我也不知道break在哪里:
我的瓷砖类:
class mapTile: public QGraphicsPixmapItem
{
public:
enum Tile {DOOR, GRASS, FIRE};
mapTile(): QGraphicsPixmapItem(),currentTile(GRASS){
syncBitmap();
}
Tile getTile() const {return currentTile;}
void setTile(Tile newTile){
if(currentTile!= newTile){
currentTile=newTile;
syncBitmap();
}
}
private:
void syncBitmap() {//Set my image to my tile
switch(currentTile) {
case DOOR:
image->setPixmap(QPixmap(":/mpa/castledoors.png"));
case GRASS:
image->setPixmap(QPixmap(":/map/grass3_blur.jpg"));
case FIRE:
image->setPixmap(QPixmap(":/map/feu1/png"));
}
}
Tile currentTile;
QGraphicsPixmapItem *image;
};
我的班级地图:
地图.h:
class Map
{
public:
static const int TILE_SIZE=20; //value of the tile in pixels!!!->20X20=a tile
void paintMap(QGraphicsScene *scene);
Map();
private:
static const int WIDTH= 13;// width of the grid cell
static const int HEIGHT= 9;//height of the grid cell
//my grid cell map !!!!
int array[WIDTH][HEIGHT];
mapTile *tile; //my tile
};
还有 Map.cpp
/*Create a default Map*/
Map::Map()
{
QFile myfile("path to my file");
if (!myfile.open(QIODevice::ReadOnly | QIODevice::Text))
{
QMessageBox::information(0, "error", myfile.errorString());
}
QTextStream in(&myfile);
QString line ;
QStringList fields;
int i=0;
int j=0;
while (!in.atEnd()) {
//Fill my array with my list--> convert Qtring into Int
for (i=0; i<HEIGHT; i++ ) {
line = in.readLine();
fields = line.split(" ");
for(j=0;j<WIDTH;j++)
{
//cout<<fields[j].toInt();
array[i][j] = fields[j].toInt();
}
}
}
}
//Paint my map with my tile
void Map::paintMap(QGraphicsScene *scene){
int i=0, j=0;
tile= new mapTile();
for (i=0; i<HEIGHT; i++){
for(j=0; j<WIDTH; j++){
switch(array[i][j]){
case 0:
tile->setTile(mapTile::GRASS);
tile->setPos(i,j);
scene->addItem(tile);
j+=TILE_SIZE;
case 1:
tile->setTile(mapTile::FIRE);
tile->setPos(i,j);
scene->addItem(tile);
j+=TILE_SIZE;
case 2:
tile->setTile(mapTile::DOOR);
tile->setPos(i,j);
scene->addItem(tile);
j+=TILE_SIZE;
}
i+=TILE_SIZE;//
}
}
}
最后是我的主窗口(我直接给出file.cpp):
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
myMap= new Map;
scene= new QGraphicsScene(this);
myMap->paintMap(scene);
ui->graphicsView->setScene(scene);
}
MainWindow::~MainWindow()
{
delete ui;
}
抱歉,大家发了这么长的帖子,但我卡住了! 关于我错过了什么的任何想法?
【问题讨论】:
标签: c++ qt map qgraphicsscene tiled