【发布时间】:2017-07-09 16:22:58
【问题描述】:
我正在尝试在 Xcode 中构建一个虚幻项目。但是我在构建它时遇到了各种问题。一个突出的原因是Example.h 应该是第一个包含的标题。但我已经将它作为第一个标题包含在内。有人能告诉我如何为虚幻项目配置 Xcode,因为它甚至无法识别虚幻中定义的东西。
这是错误文件。
Setting up Mono
Building TanksEditor...
2017-07-09 12:06:52.427 defaults[35773:349710]
The domain/default pair of (com.apple.dt.Xcode, IDEBuildOperationMaxNumberOfConcurrentCompileTasks) does not exist
Running command : Engine/Binaries/DotNET/UnrealBuildTool.exe TanksEditor Mac Development /Users/rishabhsharma/Documents/Unreal Projects/Tanks/Tanks.uproject
Compiling game modules for hot reload
Parsing headers for TanksEditor
Running UnrealHeaderTool "/Users/rishabhsharma/Documents/Unreal Projects/Tanks/Tanks.uproject" "/Users/rishabhsharma/Documents/Unreal Projects/Tanks/Intermediate/Build/Mac/TanksEditor/Development/TanksEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
Reflection code generated for TanksEditor in 10.0231033 seconds
/Users/rishabhsharma/Documents/Unreal Projects/Tanks/Source/Tanks/Tank.cpp(1): error: Expected Tank.h to be first header included.
Build canceled.
Command /Users/Shared/Epic Games/UE_4.16/Engine/Build/BatchFiles/Mac/Build.sh failed with exit code 1
我厌倦了很多东西,但没有找到解决办法。
【问题讨论】:
-
您确定您的
Tank.cpp已首先包含类似:#include "Tank.h"?
标签: xcode unreal-engine4