【发布时间】:2014-06-18 01:21:18
【问题描述】:
我正在测试 Unity3d 的 Google Play 游戏插件。我使用来自Minimal 的代码,当我点击authenticate 按钮时,我收到此错误:
2014-06-18 09:16:05.610 minimal[20466:60b] GPGSAuthenticateWithCallback.
2014-06-18 09:16:05.612 minimal[20466:60b] GPGSManager initializing and authenticating.
2014-06-18 09:16:05.623 minimal[20466:60b] GPPSignIn initialized.
2014-06-18 09:16:05.623 minimal[20466:60b] GPPSignIn attempting sign in now.
2014-06-18 09:16:05.673 minimal[20466:60b] -[__NSDictionaryM gtm_httpArgumentsString]: unrecognized selector sent to instance 0x1a852890
2014-06-18 09:16:05.674 minimal[20466:60b] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[__NSDictionaryM gtm_httpArgumentsString]: unrecognized selector sent to instance 0x1a852890'
我该如何解决这个问题?
我在 Unity3d 中测试
minimal也得到消息身份验证失败。我可以在 Unity3d 中进行测试吗?
【问题讨论】:
标签: ios unity3d google-play-services