【问题标题】:Memory leak in boost asio async tcp echo server exampleboost asio async tcp echo 服务器示例中的内存泄漏
【发布时间】:2017-01-30 11:20:20
【问题描述】:

以下代码基于 http://www.boost.org/doc/libs/1_46_1/doc/html/boost_asio/example/echo/async_tcp_echo_server.cpp 的 boost 文档示例。我只是稍微改了一下,这样我就可以在不同的线程中运行服务器并在运行几秒钟后退出。

此代码按预期工作。当客户端连接并发送一些文本时,会将副本回显给客户端。

只有一个问题。类session 的一个实例永远不会被删除。如果你运行代码,你可以看到构造函数和析构函数被调用的次数。它始终是最后一个未被删除的 session 实例。

想知道是否有一种简单的方法可以解决此问题。也许我可以使用 smart_ptr 类。

请注意,我必须使用 boost 库 1.46。我发现还有一些其他示例基于较新的库版本。但是这些示例不能在旧的 bo​​ost 库下编译。问候。

#include <cstdlib>
#include <iostream>
#include <vector>
#include <boost/bind.hpp>
#include <boost/asio.hpp>
#include <boost/thread.hpp>

using boost::asio::ip::tcp;

class session 
{
public:
  session(boost::asio::io_service& io_service)
    : socket_(io_service)
  {
     char buf[100]; sprintf(buf, "%p", this);
     std::cout << "Session created: " << buf << std::endl;
  }

  ~session() {
     char buf[100]; sprintf(buf, "%p", this);
     std::cout << "Session destroyed: " << buf << std::endl;
  }

  tcp::socket& socket()
  {
    return socket_;
  }

  void start()
  {
    socket_.async_read_some(boost::asio::buffer(data_, max_length),
        boost::bind(&session::handle_read, this,
          boost::asio::placeholders::error,
          boost::asio::placeholders::bytes_transferred));
  }

  void handle_read(const boost::system::error_code& error,
      size_t bytes_transferred)
  {
    if (!error)
    {
      boost::asio::async_write(socket_,
          boost::asio::buffer(data_, bytes_transferred),
          boost::bind(&session::handle_write, this,
            boost::asio::placeholders::error));
    }
    else
    {
      delete this;
    }
  }

  void handle_write(const boost::system::error_code& error)
  {
    if (!error)
    {
      socket_.async_read_some(boost::asio::buffer(data_, max_length),
          boost::bind(&session::handle_read, this,
            boost::asio::placeholders::error,
            boost::asio::placeholders::bytes_transferred));
    }
    else
    {
      delete this;
    }
  }

private:
  tcp::socket socket_;
  enum { max_length = 1024 };
  char data_[max_length];
};

class server
{
public:
  server(boost::asio::io_service& io_service, short port)
    : io_service_(io_service),
      acceptor_(io_service, tcp::endpoint(tcp::v4(), port))
  {
    session* new_session =  new session(io_service_);
    acceptor_.async_accept(new_session->socket(),
        boost::bind(&server::handle_accept, this, new_session,
          boost::asio::placeholders::error));
  }

  ~server() {
  }

  void handle_accept(session* new_session,
      const boost::system::error_code& error)
  {
    if (!error)
    {
      new_session->start(); // ownership passed
      new_session = new session(io_service_);
      acceptor_.async_accept(new_session->socket(),
          boost::bind(&server::handle_accept, this, new_session,
            boost::asio::placeholders::error));
    }
    else
    {
      std::cout << "Error in HA: " << error.message() << std::endl;
    }
  }

private:
  boost::asio::io_service& io_service_;
  tcp::acceptor acceptor_;
};

/*
int main(int argc, char* argv[])
{
  try
  {
    if (argc != 2)
    {
      std::cerr << "Usage: async_tcp_echo_server <port>\n";
      return 1;
    }

    boost::asio::io_service io_service;

    using namespace std; // For atoi.
    server s(io_service, atoi(argv[1]));

    io_service.run();
  }
  catch (std::exception& e)
  {
    std::cerr << "Exception: " << e.what() << "\n";
  }

  return 0;
}
*/

static void serverThread(boost::asio::io_service* io_service) {
    server s(*io_service, 5000);
    io_service->run();
}

int main(int argc, char* argv[])
{
    boost::asio::io_service io_service;
    boost::thread t(serverThread, &io_service);

    ::sleep(10);
    io_service.stop();
    t.join();
    std::cout << "Quitting" << std::endl;
    return 0;
}

【问题讨论】:

    标签: boost boost-asio


    【解决方案1】:

    没有被删除的是传递给异步接受处理程序的那个,即handler_accept。我强烈建议使用智能指针。 shared_ptr 是个不错的人选:

    #include <cstdlib>
    #include <iostream>
    #include <vector>
    #include <thread>
    #include <boost/bind.hpp>
    #include <boost/asio.hpp>
    #include <memory>
    
    using boost::asio::ip::tcp;
    
    class session: public std::enable_shared_from_this<session>
    {
    public:
      session(boost::asio::io_service& io_service)
        : socket_(io_service)
      {
         char buf[100]; sprintf(buf, "%p", this);
         std::cout << "Session created: " << buf << std::endl;
      }
    
      ~session() {
         char buf[100]; sprintf(buf, "%p", this);
         std::cout << "Session destroyed: " << buf << std::endl;
      }
    
      tcp::socket& socket()
      {
        return socket_;
      }
    
      void start()
      {
        socket_.async_read_some(boost::asio::buffer(data_, max_length),
            boost::bind(&session::handle_read, shared_from_this(),
              boost::asio::placeholders::error,
              boost::asio::placeholders::bytes_transferred));
      }
    
      void handle_read(const boost::system::error_code& error,
          size_t bytes_transferred)
      {
        if (!error)
        {
          boost::asio::async_write(socket_,
              boost::asio::buffer(data_, bytes_transferred),
              boost::bind(&session::handle_write, shared_from_this(),
                boost::asio::placeholders::error));
        }
      }
    
      void handle_write(const boost::system::error_code& error)
      {
        if (!error)
        {
          socket_.async_read_some(boost::asio::buffer(data_, max_length),
              boost::bind(&session::handle_read, shared_from_this(),
                boost::asio::placeholders::error,
                boost::asio::placeholders::bytes_transferred));
        }
      }
    
    private:
      tcp::socket socket_;
      enum { max_length = 1024 };
      char data_[max_length];
    };
    
    using session_ptr = std::shared_ptr<session>;
    
    class server
    {
    public:
      server(boost::asio::io_service& io_service, short port)
        : io_service_(io_service),
          acceptor_(io_service, tcp::endpoint(tcp::v4(), port))
      {
        auto new_session =  std::make_shared<session>(io_service_);
        acceptor_.async_accept(new_session->socket(),
            boost::bind(&server::handle_accept, this, new_session,
              boost::asio::placeholders::error));
      }
    
      ~server() {
      }
    
      void handle_accept(session_ptr new_session,
          const boost::system::error_code& error)
      {
        if (!error)
        {
          new_session->start(); // ownership passed
          new_session.reset();
          new_session = std::make_shared<session>(io_service_);
          acceptor_.async_accept(new_session->socket(),
              boost::bind(&server::handle_accept, this, new_session,
                boost::asio::placeholders::error));
        }
        else
        {
          std::cout << "Error in HA: " << error.message() << std::endl;
        }
      }
    
    private:
      boost::asio::io_service& io_service_;
      tcp::acceptor acceptor_;
    };
    
    /*
    int main(int argc, char* argv[])
    {
      try
      {
        if (argc != 2)
        {
          std::cerr << "Usage: async_tcp_echo_server <port>\n";
          return 1;
        }
    
        boost::asio::io_service io_service;
    
        using namespace std; // For atoi.
        server s(io_service, atoi(argv[1]));
    
        io_service.run();
      }
      catch (std::exception& e)
      {
        std::cerr << "Exception: " << e.what() << "\n";
      }
    
      return 0;
    }
    */
    
    static void serverThread(boost::asio::io_service* io_service) {
        server s(*io_service, 5000);
        io_service->run();
    }
    
    int main(int argc, char* argv[])
    {
        boost::asio::io_service io_service;
        std::thread t(serverThread, &io_service);
    
        ::sleep(10);
        io_service.stop();
        t.join();
        std::cout << "Quitting" << std::endl;
        return 0;
    }
    

    我已经使用了 c++11 的特性,即std::threadstd::shared_ptrstd::enable_shared_from_this 使您能够创建thisshared_ptr 对象。查看它是如何在 session 类的异步函数调用中使用的。

    此外,查看代码让我觉得您希望在调用 io_service::stop 后调用处理程序并带有一些错误代码?不,事实并非如此。它将简单地调用scheduler::shutdown,它只会破坏异步处理程序,仅此而已。

    【讨论】:

    • 感谢您的帮助。
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