【发布时间】:2015-10-17 10:05:09
【问题描述】:
我使用 cocos2dx v3.8,并成功绘制了覆盖绘制的东西,例如:
void Box2dManager::draw(Renderer *renderer, const Mat4& transform, uint32_t flags){
GL::enableVertexAttribs( GL::VERTEX_ATTRIB_FLAG_POSITION );
Director::getInstance()->pushMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW);
box2dWorld->DrawDebugData();
Director::getInstance()->popMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW);
// super::draw(renderer, transform, flags);
}
但它总是在精灵后面。修改z-order后无法更改。
已解决
现在我可以修复 cocos2d v3.x box2d DrawDebugData 问题。 我粘贴了所有的 cocos2dx 解决代码。 v2:(简单,因为v2引擎opengl draw是每个单独的任务)
void Box2dManager::draw(){
ccGLEnableVertexAttribs( kCCVertexAttribFlag_Position );
kmGLPushMatrix();
box2dWorld->DrawDebugData();
kmGLPopMatrix();
}
v3:(v3引擎用quence将draw commond推送到core,所以需要创建回调)
void Box2dManager::draw(Renderer *renderer, const Mat4& transform, uint32_t flags){
super::draw(renderer, transform, _transformUpdated);
GL::enableVertexAttribs( cocos2d::GL::VERTEX_ATTRIB_FLAG_POSITION );
Director* director = Director::getInstance();
CCASSERT(nullptr != director, "Director is null when seting matrix stack");
director->pushMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW);
_modelViewMV = director->getMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW);
_customCommand.init(_globalZOrder);
_customCommand.func = CC_CALLBACK_0(Box2dManager::onDraw, this);
renderer->addCommand(&_customCommand);
director->popMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW);
}
void Box2dManager::onDraw() {
Director* director = Director::getInstance();
CCASSERT(nullptr != director, "Director is null when seting matrix stack");
Mat4 oldMV;
oldMV = director->getMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW);
director->loadMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW, _modelViewMV);
box2dWorld->DrawDebugData();
director->loadMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW, oldMV);
}
参考: http://discuss.cocos2d-x.org/t/box2d-debug-drawing-for-cocos2d-x-3-0/11912/2 http://blog.csdn.net/zszeng/article/details/50000757
【问题讨论】:
标签: cocos2d-x box2d draw cocos2d-x-3.0