【发布时间】:2013-12-14 13:18:36
【问题描述】:
我想在 WPF C# 中创建轮盘游戏,下面提到的代码工作正常,但我想在 3 秒后停止轮盘,但我没有办法做到这一点。请帮我解决同样的问题
<Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="WpfApplication2.MainWindow" Title="MainWindow" WindowState="Maximized">
<Canvas>
<Canvas.Background>
<ImageBrush ImageSource="Image/Background.jpg" AlignmentX="Right" AlignmentY="Bottom" Stretch="None"/>
</Canvas.Background>
<Ellipse Height="250" Width="250" Margin="200,100,-200,-100">
<Ellipse.Fill>
<ImageBrush x:Name="p2" ImageSource="Image/p2.png"/>
</Ellipse.Fill>
<Ellipse.RenderTransform>
<RotateTransform x:Name="TransRotate11" CenterX="125" CenterY="125"/>
</Ellipse.RenderTransform>
<Ellipse.Triggers>
<EventTrigger RoutedEvent="Image.Loaded">
<BeginStoryboard>
<Storyboard x:Uid="s1" TargetProperty="Angle" RepeatBehavior="Forever">
<DoubleAnimation By="360" Duration="0:0:0.1" Storyboard.TargetName="TransRotate11" Storyboard.TargetProperty="Angle" FillBehavior="Stop"/>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Ellipse.Triggers>
</Ellipse>
</Canvas>
【问题讨论】:
-
请发布格式化的 XAML 代码。