1) 它应该是可观察的吗? - 不,您可以使用例如 List<List<CellModel>>()
2) 如果您仍想使用 array[,] - 如果您想使用 ItemsControl,您可能需要某种转换器
3) 您可以将项目控件与 ItemTemplate 一起使用,这也将是一个项目控件
希望这会有所帮助
编辑 1:让我们从第 2 点创建一个转换器...
public class ArrayConverter : IValueConverter
{
#region IValueConverter Members
public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
var val = value as CellModel[,];
if (val == null) return null;
return ToEnumerable(val);
}
private IEnumerable<IEnumerable<CellModel>> ToEnumerable(CellModel[,] array)
{
var count = array.GetLength(0);
for (int i = 0; i < array.GetLength(0); ++i)
{
yield return GetLine(array, i);
}
}
private IEnumerable<CellModel> GetLine(CellModel[,] array, int line)
{
var count = array.GetLength(1);
for (int i = 0; i < count; ++i)
{
yield return array[line, i];
}
}
public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
throw new NotImplementedException();
}
#endregion
}
编辑 2:您的 xaml 可能看起来像(见第 3 点):
<Grid>
<Grid.Resources>
<Converters:ArrayConverter x:Key="ArrayConverter"/>
</Grid.Resources>
<ItemsControl
ItemsSource="{Binding CellArray, Mode=OneWay, Converter={StaticResource ArrayConverter}}">
<ItemsControl.ItemTemplate>
<DataTemplate>
<ItemsControl
ItemsSource="{Binding ., Mode=OneWay}">
<ItemsControl.ItemTemplate>
<DataTemplate>
<!-- TODO: Add cell template here -->
</DataTemplate>
</ItemsControl.ItemTemplate>
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<StackPanel Orientation="Horizontal" IsItemsHost="True"/>
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
</ItemsControl>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
</Grid>
编辑 3:添加行 <StackPanel Orientation="Horizontal" IsItemsHost="True"/> - 这将使您的行被水平渲染
编辑 4:您的视图模型现在可能是这样的:
public class GameViewModel : ViewModelBase
{
public void Load()
{
var array = new CellModel[9, 9];
for (int i = 0; i < 9; ++i)
{
for (int j = 0; j < 9; ++j)
{
array[i, j] = new CellModel()
{
//TODO: init properties of the cell[i, j]
};
}
}
this.CellArray = array;
}
CellModel[,] _CellArray;
public CellModel[,] CellArray
{
get
{
return _CellArray;
}
private set
{
if (_CellArray == value) return;
_CellArray = value;
NotifyPropertyChanged("CellArray");
}
}
}
如果还有什么不清楚的地方请告诉我
编辑 5:取决于您上次的编辑,让我们更改我们的 XAML:
<ItemsControl
ItemsSource="{Binding CellArray, Mode=OneWay}">
<ItemsControl.ItemTemplate>
<DataTemplate>
<Grid
Grid.Column="{Binding X}"
Grid.Row="{Binding Y}">
<!-- TODO: -->
</Grid>
</DataTemplate>
</ItemsControl.ItemTemplate>
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<Grid IsItemsHost="True">
<Grid.ColumnDefinitions>
<ColumnDefinition></ColumnDefinition>
<ColumnDefinition></ColumnDefinition>
<ColumnDefinition></ColumnDefinition>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition></RowDefinition>
<RowDefinition></RowDefinition>
<RowDefinition></RowDefinition>
</Grid.RowDefinitions>
</Grid>
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
</ItemsControl>