【发布时间】:2017-01-19 10:58:54
【问题描述】:
我在谷歌搜索后想知道是否有一个漫游工具可以将 Storyboard XAML 代码转换为 C#,或者是否有其他方法可以实现我的目标:
我需要后面的代码,因为我需要控制“命运之轮”将落在哪个值上,但是使用计时器和旋转事件创建动画太紧张了,而且生涩。
关于如何从 XAML Blend Storyboards 中获得黄油般平滑的动画,但对这种类型的事情将 C# 控制在一个中,有什么建议吗?
<Storyboard x:Key="OnMouseLeftButtonDown1">
<PointAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransformOrigin)" Storyboard.TargetName="DailySpinColoursText_png">
<EasingPointKeyFrame KeyTime="0" Value="0.5,0.5"/>
<EasingPointKeyFrame KeyTime="0:0:0.3" Value="0.5,0.5"/>
<EasingPointKeyFrame KeyTime="0:0:0.6" Value="0.5,0.5"/>
<EasingPointKeyFrame KeyTime="0:0:1" Value="0.5,0.5"/>
<EasingPointKeyFrame KeyTime="0:0:1.4" Value="0.5,0.5"/>
<EasingPointKeyFrame KeyTime="0:0:1.8" Value="0.5,0.5"/>
<EasingPointKeyFrame KeyTime="0:0:2.2" Value="0.5,0.5"/>
<EasingPointKeyFrame KeyTime="0:0:2.6" Value="0.5,0.5"/>
<EasingPointKeyFrame KeyTime="0:0:3" Value="0.5,0.5"/>
<EasingPointKeyFrame KeyTime="0:0:3.4" Value="0.5,0.5"/>
<EasingPointKeyFrame KeyTime="0:0:3.8" Value="0.5,0.5"/>
<EasingPointKeyFrame KeyTime="0:0:4.2" Value="0.5,0.5"/>
<EasingPointKeyFrame KeyTime="0:0:4.6" Value="0.5,0.5"/>
<EasingPointKeyFrame KeyTime="0:0:5" Value="0.5,0.5"/>
</PointAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="DailySpinColoursText_png">
<EasingDoubleKeyFrame KeyTime="0" Value="0"/>
<EasingDoubleKeyFrame KeyTime="0:0:0.3" Value="100"/>
<EasingDoubleKeyFrame KeyTime="0:0:0.6" Value="400"/>
<EasingDoubleKeyFrame KeyTime="0:0:1" Value="1100"/>
<EasingDoubleKeyFrame KeyTime="0:0:1.4" Value="2600"/>
<EasingDoubleKeyFrame KeyTime="0:0:1.8" Value="4600"/>
<EasingDoubleKeyFrame KeyTime="0:0:2.2" Value="6100"/>
<EasingDoubleKeyFrame KeyTime="0:0:2.6" Value="7300"/>
<EasingDoubleKeyFrame KeyTime="0:0:3" Value="8300"/>
<EasingDoubleKeyFrame KeyTime="0:0:3.4" Value="8800"/>
<EasingDoubleKeyFrame KeyTime="0:0:3.8" Value="9000"/>
<EasingDoubleKeyFrame KeyTime="0:0:4.2" Value="9100"/>
<EasingDoubleKeyFrame KeyTime="0:0:4.6" Value="9150"/>
<EasingDoubleKeyFrame KeyTime="0:0:5" Value="9200"/>
<EasingDoubleKeyFrame KeyTime="0:0:5.4" Value="9220"/>
<EasingDoubleKeyFrame KeyTime="0:0:5.8" Value="9225"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
提前谢谢你!
PS。我在网上找到了一些 C# 旋转动画的例子,但我需要它慢慢旋转,然后在动画中间开始快速旋转,然后在最后下降到一个缓慢而悬疑的结尾。根据我在互联网上看到的东西,我不知道该怎么做。
【问题讨论】:
-
第一件事是删除 RenderTranformOrigin 的动画。它什么都不做。
标签: c# wpf xaml storyboard blend