【发布时间】:2021-06-21 00:07:03
【问题描述】:
我正在尝试使用“InkToolbar”和“InkCanvas”来实现墨迹书写功能。我也希望能够访问墨水笔触,因此我还激活了 InkCanvas 上的自定义干燥功能。
钢笔墨迹和铅笔墨迹在画布控件上正确呈现,但荧光笔描边未在画布控件上呈现(不可见)。
我也尝试了这些解决方案,但问题仍然存在, Save Windows Ink as transparent PNG image - missing highlighter strokes
XAML 代码
<Grid x:Name="container" Background="#FF282828">
<Grid.RowDefinitions>
<RowDefinition Height="40" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<InkToolbar x:Name="inkToolbar" InitialControls="None" Grid.Row="0">
<InkToolbarBallpointPenButton />
<InkToolbarPencilButton />
<InkToolbarHighlighterButton />
<InkToolbarEraserButton />
</InkToolbar>
<ScrollViewer ZoomMode="Enabled" Background="DarkGray" Grid.Row="1" x:Name="scrollViewer" VerticalScrollBarVisibility="Auto" HorizontalScrollBarVisibility="Auto" MinZoomFactor="0.5" Height="Auto">
<Grid x:Name="viewport" VerticalAlignment="Top">
<Border x:Name="viewportBorder" Background="White" BorderThickness="15, 15, 15, 15" BorderBrush="#FF353334" />
</Grid>
</ScrollViewer>
</Grid>
代码背后
public sealed partial class MainPage : Page
{
private Canvas SelectCanvas;
private InkCanvas InkCanvas;
private CanvasControl CanvasControl;
private InkSynchronizer InkSynchronizer;
private List<InkStrokeContainer> InkStrokeContainers = new List<InkStrokeContainer>();
public MainPage()
{
this.InitializeComponent();
InitViweport().GetAwaiter();
}
private async Task InitViweport()
{
FileOpenPicker openPicker = new FileOpenPicker
{
SuggestedStartLocation = PickerLocationId.PicturesLibrary,
ViewMode = PickerViewMode.Thumbnail
};
// Filter to include a sample subset of file types.
openPicker.FileTypeFilter.Clear();
openPicker.FileTypeFilter.Add(".bmp");
openPicker.FileTypeFilter.Add(".png");
openPicker.FileTypeFilter.Add(".jpeg");
openPicker.FileTypeFilter.Add(".jpg");
var file = await openPicker.PickSingleFileAsync();
if (file != null)
{
// Open a stream for the selected file.
IRandomAccessStream fileStream = await file.OpenAsync(FileAccessMode.Read);
var bitmapImage = new BitmapImage();
bitmapImage.SetSource(fileStream);
viewport.Width = bitmapImage.PixelWidth;
viewport.Height = bitmapImage.PixelHeight;
using (var stream = await file.OpenReadAsync())
{
WriteableBitmap bitmap = new WriteableBitmap(bitmapImage.PixelWidth, bitmapImage.PixelHeight);
await bitmap.SetSourceAsync(stream);
var image = new Image();
image.Source = bitmap;
viewport.Children.Add(image);
}
}
AddCanvases();
}
private void AddCanvases()
{
SelectCanvas = new Canvas
{
Height = viewport.Height,
Width = viewport.Width
};
InkCanvas = new InkCanvas
{
Width = viewport.Width,
Height = viewport.Height
};
inkToolbar.TargetInkCanvas = InkCanvas;
CanvasControl = new CanvasControl()
{
Height = viewport.Height,
Width = viewport.Width,
Background = new SolidColorBrush(Colors.Transparent)
};
CanvasControl.Draw += CanvasControlDraw;
InkSynchronizer = InkCanvas.InkPresenter.ActivateCustomDrying();
InkCanvas.InkPresenter.InputDeviceTypes = CoreInputDeviceTypes.Mouse | CoreInputDeviceTypes.Pen | CoreInputDeviceTypes.Touch;
InkCanvas.InkPresenter.StrokesCollected += InkPresenter_StrokesCollected;
Canvas.SetZIndex(InkCanvas, 5);
Canvas.SetZIndex(SelectCanvas, 2);
viewport.Children.Add(SelectCanvas);
viewport.Children.Add(CanvasControl);
viewport.Children.Add(InkCanvas);
}
private void CanvasControlDraw(CanvasControl sender, CanvasDrawEventArgs args) => DrawInk(args.DrawingSession);
private void DrawInk(CanvasDrawingSession session)
{
foreach (var container in InkStrokeContainers)
{
var strokes = container.GetStrokes();
using (var list = new CanvasCommandList(session))
{
using (var listSession = list.CreateDrawingSession())
listSession.DrawInk(strokes);
using (var shadowEffect = new ShadowEffect { ShadowColor = Colors.DarkGray, Source = list })
session.DrawImage(shadowEffect, new Vector2(2, 2));
}
session.DrawInk(strokes);
}
}
private void InkPresenter_StrokesCollected(InkPresenter sender, InkStrokesCollectedEventArgs args)
{
var strokeContainer = new InkStrokeContainer();
strokeContainer.AddStrokes(from stroke in args.Strokes select stroke.Clone());
InkStrokeContainers.Add(strokeContainer);
InkSynchronizer.EndDry();
CanvasControl.Invalidate();
}
}
我不确定这里有什么问题。有人可以指出我正确的方向吗?非常感谢任何帮助。
谢谢
【问题讨论】:
-
我猜这可能与绘制荧光笔墨水的绘图表面背景有关,尝试将画布控件背景设置为与使用图像刷
Background = new ImageBrush { ImageSource = image.Source }的图像相同但仍然没有运气。 -
我发现的一个解决方法是设置画布控件的清晰颜色,如
CanvasControl = new CanvasControl() { Height = viewport.Height, Width = viewport.Width, ClearColor = Color.FromArgb(100, 255, 255, 255) };,但它在内容顶部绘制了一个褪色层,看起来有点不合适。有没有其他方法可以做到这一点? -
你提供的代码我已经测试过了。在代码
InkSynchronizer.EndDry();处发生 System.InvalidOperationException。我注释了这行代码,然后应用程序就可以正常运行了。在我的测试中,highliter 墨水可以呈现在所选图像上。我对“但荧光笔笔划未在画布控件上呈现(不可见)”这句话感到困惑。您能否详细描述您的预期行为? -
有趣的是,我将仅与墨水绘图场景相关的代码放入问题中,而错过了将
InkSynchronizer.BeginDry();放入问题中。我像您一样评论了 EndDry 行,它导致了我想要的行为。我猜不使用 InkSynchronizer 解决了这个问题。您可以发布答案以便我将其标记为已修复吗? @YanGu-MSFT
标签: c# uwp uwp-xaml inkcanvas win2d