【发布时间】:2020-09-30 20:28:18
【问题描述】:
我只是在做一个二十一点项目,而且我是编码新手,所以尝试添加新功能(例如击中/站立功能)有点困难。我曾尝试制作击中/站立功能,但我不确定如何将新卡实际添加到玩家卡和经销商的总数中。我只是盯着添加玩家来尝试获得一些结果,但我只是停留在这个速度上,不知道如何正确实现这一点。我有一个 sep 文件,用于存储牌组和随机播放列表,但已导入
import playing_cards
import random
player_hand = []
dealers_hand = []
hands = [[]]
#STAGE 1 - testing purpose only
# Testing code for step 1
##card = playing_cards.deal_one_card()
##print(card)
#Stage 2 - testing purpose only (PLAYERS HAND)
# Deal first card
card = playing_cards.deal_one_card()
# Append it to the player_hand list
player_hand.append(card)
# Deal second card
card = playing_cards.deal_one_card()
# Append it to the player_hand list
player_hand.append(card)
#ADDING UP BOTH CARDS
# Display the player's hand to the screen using a simple print statement
#print("Player's hand is ", player_hand)
#Stage 4 and 5
suits = {'C': 'Club', 'H': 'Heart', 'D': 'Diamond', 'S': 'Spade'}
names = {'2': '2', '3': '3', '4': '4',
'5':'5', '6': '6', '7': '7', '8': '8', '9': '9', 'T': '10','J': 'Jack', 'Q': 'Queen', 'K': 'King', 'A': 'Ace'}
def score_hand(player_hand):
" Scores hand with adjustment for Ace "
value = {}
for i in range(10):
value[str(i)] = i
value['J'] = 10
value['Q'] = 10
value['K'] = 10
value['A'] = 11
value['T'] = 10
score = sum(int(value[card[0]]) for card in player_hand)
if score > 21:
# Adjust for Aces
adjustment = sum(10 if card[0]=='A' else 0 for card in player_hand)
score -= adjustment
return score
#ask about this
def show_result(player_hand):
player_score = int(score_hand(player_hand))
if player_score > 21:
print('*** Player Bust! ***')
elif player_score == 21:
print('*** Blackjack! Player Wins! ***')
##else:
## push(player_hand,dealer_hand)
##def push(player_score,dealers_score):
## print("Dealer and Player tie! It's a push.")
##else:
## // Logic to continue game
def hit_stand(show_hand,player_hand):
while True:
x = input("Would you like to Hit or Stand? Enter 'h' or 's'")
if x[0].lower() == 'h':
hit(show_hand,player_hand) # hit() function defined above
elif x[0].lower() == 's':
print("Player stands. Dealer is playing.")
playing = False
def show_hand(player_hand):
score_hand(player_hand)
score = f"Player's hand is {score_hand(player_hand)}: "
cards = ' | '.join([f"{names[card[0]]} of {suits[card[1]]}" for card in player_hand])
return score + cards
for hand in hands:
print(show_hand(player_hand))
show_result(player_hand)
#Stage 3 - Testing purpose only (DEALERS HAND)
### Deal first card
card = playing_cards.deal_one_card()
### Append it to the player_hand list
dealers_hand.append(card)
### Deal second card
card = playing_cards.deal_one_card()
### Append it to the player_hand list
dealers_hand.append(card)
### Display the player's hand to the screen using a simple print statement
#Stage 4 and 5
def score_hand(dealers_hand):
" Scores hand with adjustment for Ace "
value = {}
for i in range(10):
value[str(i)] = i
value['J'] = 10
value['Q'] = 10
value['K'] = 10
value['A'] = 11
value['T'] = 10
score = sum(int(value[card[0]]) for card in dealers_hand)
if score > 21:
# Adjust for Aces
adjustment = sum(10 if card[0]=='A' else 0 for card in dealers_hand)
score -= adjustment
return score
#ask about this
def show_result(dealers_hand):
dealers_score = int(score_hand(dealers_hand))
if dealers_score > 21:
print('*** Dealer Bust! ***')
elif dealers_score == 21:
print('*** Blackjack! Dealer Wins! ***')
def show_hand(dealers_hand):
score = f"Dealers's hand is {score_hand(dealers_hand)}: "
cards = ' | '.join([f"{names[card[0]]} of {suits[card[1]]}" for card in dealers_hand])
return score + cards
for hand in hands:
print(show_hand(dealers_hand))
print('')
show_result(dealers_hand)
hit_stand(show_hand, player_hand)
【问题讨论】: