PyGame分别是pygame.image模块只能处理非动画GIFs。
但是在 PyGame 主页上介绍了GIFImage 库:
这个库为pygame添加了GIF动画播放。
另一种选择是使用 Pillow 库 (pip install Pillow)。
编写一个函数,可以将 PIL 图像转换为 pygame.Surface:
(另见PIL and pygame.image)
def pilImageToSurface(pilImage):
mode, size, data = pilImage.mode, pilImage.size, pilImage.tobytes()
return pygame.image.fromstring(data, size, mode).convert_alpha()
使用 PIL 库逐帧加载 GIF:
(另见Extracting The Frames Of An Animated GIF Using Pillow
def loadGIF(filename):
pilImage = Image.open(filename)
frames = []
if pilImage.format == 'GIF' and pilImage.is_animated:
for frame in ImageSequence.Iterator(pilImage):
pygameImage = pilImageToSurface(frame.convert('RGBA'))
frames.append(pygameImage)
else:
frames.append(pilImageToSurface(pilImage))
return frames
另请参阅Load animated GIF 和一个简单的动画 gif 查看器示例:
import pygame
from PIL import Image
def pilImageToSurface(pilImage):
mode, size, data = pilImage.mode, pilImage.size, pilImage.tobytes()
return pygame.image.fromstring(data, size, mode).convert_alpha()
def loadGIF(filename):
pilImage = Image.open(filename)
frames = []
if pilImage.format == 'GIF' and pilImage.is_animated:
for frame in ImageSequence.Iterator(pilImage):
pygameImage = pilImageToSurface(frame.convert('RGBA'))
frames.append(pygameImage)
else:
frames.append(pilImageToSurface(pilImage))
return frames
pygame.init()
window = pygame.display.set_mode((500, 500))
clock = pygame.time.Clock()
gifFrameList = loadGIF("my_gif.gif")
currentFrame = 0
run = True
while run:
clock.tick(20)
for event in pygame.event.get():
if event.type == pygame.QUIT:
run = False
window.fill(0)
rect = gifFrameList[currentFrame].get_rect(center = (250, 250))
window.blit(gifFrameList[currentFrame], rect)
currentFrame = (currentFrame + 1) % len(gifFrameList)
pygame.display.flip()
您可以使用pygame.Surface 对象列表来生成Spritesheet。