var Enemy = {
toJSON: function () {
// pack it up
},
fromJSON: function (json) {
// unpack it.
},
/* methods */
};
var e = Object.create(Enemy);
var json = JSON.stringify(e);
var same_e = Enemy.fromJSON(json);
.toJSON 方法是JSON.stringify 的标准接口,它会查看该方法并调用它,如果它存在,它会将返回的对象字符串化。
.fromJSON 方法只是您的 Enemy 对象的命名构造函数。
具体例子 JSfiddle
var Enemy = {
constructor: function(name, health) {
this.health = health || 100;
this.name = name;
},
shootThing: function (thing) { },
move: function (x,y) { },
hideBehindCover: function () {},
toJSON: function () {
return {
name: this.name,
health: this.health
};
},
fromJSON: function (json) {
var data = JSON.parse(json);
var e = Object.create(Enemy);
e.health = data.health;
e.name = data.name;
return e;
}
}
var e = Object.create(Enemy);
e.constructor("bob");
var json = JSON.stringify(e);
var e2 = Enemy.fromJSON(json);
console.log(e.name === e2.name);
元选项:
元选项是将类名写入对象
Game.Enemy = {
...
class: "Enemy"
};
然后,当您加载所有 json 数据时,您只需这样做
var instance = Game[json.class].fromJSON(json);