【发布时间】:2018-02-22 19:51:03
【问题描述】:
我想在我的borderPane 上制作多个相同的矩形来为游戏制作墙壁。每面墙看起来都一样,大小也一样。我知道图像有效并且没有其他错误。我使用以下代码添加矩形:
public class Antz extends Application{
public BorderPane borderPane;
public Scene scene;
public Image wallImage = new Image("/recources/images/walls.png");
public Rectangle wall = new Rectangle();
public int[][] walls = {{1,0,0,0,0,1,1,1,0,1,0,0,0,0,0,1,0},
{1,1,1,1,0,1,0,0,0,1,0,1,1,1,0,1,0},
{0,1,0,1,0,0,0,1,0,1,0,0,0,1,0,0,0},
{0,1,0,1,1,1,0,1,0,1,1,1,0,1,0,1,0},
{0,0,0,0,1,0,0,1,0,0,0,1,0,1,1,1,0},
{1,0,1,1,1,1,0,1,1,1,1,1,0,1,0,0,0},
{1,0,1,0,0,1,0,0,0,0,0,1,0,0,0,1,1},
{1,0,1,1,0,1,0,1,0,1,0,0,0,1,0,0,1},
{1,0,0,0,0,0,0,1,1,1,0,0,1,1,1,0,1},
{0,0,1,0,1,1,0,1,0,1,1,0,1,0,0,0,0},
{1,1,1,0,1,0,0,0,0,0,1,0,1,1,0,1,0},
{1,0,0,0,0,0,1,1,1,0,1,0,0,1,1,1,0},
{1,0,1,0,1,1,1,0,1,1,1,1,0,0,0,1,0},
{0,0,1,0,0,0,0,0,0,0,0,1,0,1,0,0,0},
{1,0,1,1,1,1,0,1,1,1,0,1,0,1,1,0,1},
{0,0,1,0,0,0,0,0,0,1,0,0,0,1,0,0,0}};
public static void main(String[] args){
launch(args);
}
@Override
public void start(Stage primaryStage) throws Exception {
buildWindows();
buildWalls();
primaryStage.setScene(scene);
primaryStage.setTitle("Formicidae");
primaryStage.show();
primaryStage.setMinHeight(550);
primaryStage.setMinWidth(700);
primaryStage.setFullScreenExitHint("");
primaryStage.setFullScreenExitKeyCombination(KeyCombination.NO_MATCH);
}
public void buildWindows() {
borderPane = new BorderPane();
borderPane.setStyle("-fx-background-color: #000000;");
scene = new Scene(borderPane, 700, 550);
}
public void buildWalls(){
wall = new Rectangle(wallImage.getWidth(), wallImage.getHeight());
wall.setFill(new ImagePattern(wallImage));
for(int i = 0;i<walls.length;i++){
for(int j = 0;j<walls[i].length;j++){
if(walls[i][j]==1){
wall.setX(j*20);
wall.setY(i*20);
borderPane.getChildren().add(wall);
}
}
}
}
}
运行时出现此错误:
Caused by: java.lang.IllegalArgumentException: Children: duplicate children added: parent = BorderPane@4a17c25d[styleClass=root]
【问题讨论】:
-
看来
Rectangle只能与单个父级一起存在,也许可以创建一个新实例 - 将其存储在一个数组中 - 或者,制作某种图像并简单地绘制它 -
@MadProgrammer 是正确的:来自
Nodedocumentation “一个节点在场景图中的任何位置最多可能出现一次。” (即使你可以多次添加它,您只是每次都更改 same 矩形的位置,因此您仍然会将所有矩形放在同一个位置。)您需要每次创建新的Rectangles。
标签: java image javafx 2d rectangles