【问题标题】:How do I crop to largest interior bounding box in OpenCV?如何裁剪到 OpenCV 中最大的内部边界框?
【发布时间】:2014-02-20 00:54:58
【问题描述】:

我在黑色背景上有一些图像没有方形边缘(见下图右下角)。我想将它们裁剪成最大的矩形图像(红色边框)。我知道我可能会丢失原始图像。是否可以使用 Python 在 OpenCV 中执行此操作。我知道有一些功能可以裁剪到轮廓的边界框,但这仍然会让我在某些地方留下黑色背景。

【问题讨论】:

  • 除了“图像没有方形边缘”之外,您还能说什么?是否总是像示例中一样 - 您需要从底部和右侧裁剪? (在那种情况下它很简单)
  • 图像(非黑色区域)可以是任何形状,我想将其转换为矩形,同时丢失图像的最小数量。
  • @nickponline 你找到解决办法了吗?

标签: python opencv


【解决方案1】:

受@micka 答案启发的解决方案,在 python 中。

这不是一个聪明的解决方案,可以进行优化,但在我的情况下它(缓慢)起作用。

我修改了你的图片以添加一个正方形,就像你的例子一样:见there

最后,这段代码裁剪了picture中的白色矩形

希望对您有所帮助!

import cv2

# Import your picture
input_picture = cv2.imread("LenaWithBG.png")

# Color it in gray
gray = cv2.cvtColor(input_picture, cv2.COLOR_BGR2GRAY)

# Create our mask by selecting the non-zero values of the picture
ret, mask = cv2.threshold(gray,0,255,cv2.THRESH_BINARY)

# Select the contour
mask , cont, _ = cv2.findContours(mask, cv2.RETR_CCOMP, cv2.CHAIN_APPROX_SIMPLE)
# if your mask is incurved or if you want better results, 
# you may want to use cv2.CHAIN_APPROX_NONE instead of cv2.CHAIN_APPROX_SIMPLE, 
# but the rectangle search will be longer

cv2.drawContours(gray, cont, -1, (255,0,0), 1)
cv2.imshow("Your picture with contour", gray)
cv2.waitKey(0)

# Get all the points of the contour
contour = cont[0].reshape(len(cont[0]),2)

# we assume a rectangle with at least two points on the contour gives a 'good enough' result
# get all possible rectangles based on this hypothesis
rect = []

for i in range(len(contour)):
    x1, y1 = contour[i]
    for j in range(len(contour)):
        x2, y2 = contour[j]
        area = abs(y2-y1)*abs(x2-x1)
        rect.append(((x1,y1), (x2,y2), area))

# the first rect of all_rect has the biggest area, so it's the best solution if he fits in the picture
all_rect = sorted(rect, key = lambda x : x[2], reverse = True)

# we take the largest rectangle we've got, based on the value of the rectangle area
# only if the border of the rectangle is not in the black part

# if the list is not empty
if all_rect:
    
    best_rect_found = False
    index_rect = 0
    nb_rect = len(all_rect)
    
    # we check if the rectangle is  a good solution
    while not best_rect_found and index_rect < nb_rect:
        
        rect = all_rect[index_rect]
        (x1, y1) = rect[0]
        (x2, y2) = rect[1]
        
        valid_rect = True
        
        # we search a black area in the perimeter of the rectangle (vertical borders)
        x = min(x1, x2)
        while x <max(x1,x2)+1 and valid_rect:
            if mask[y1,x] == 0 or mask[y2,x] == 0:
                # if we find a black pixel, that means a part of the rectangle is black
                # so we don't keep this rectangle
                valid_rect = False
            x+=1
        
        y = min(y1, y2)
        while y <max(y1,y2)+1 and valid_rect:
            if mask[y,x1] == 0 or mask[y,x2] == 0:
                valid_rect = False
            y+=1
            
        if valid_rect:
            best_rect_found = True
        
        index_rect+=1
        
    if best_rect_found:
        
        cv2.rectangle(gray, (x1,y1), (x2,y2), (255,0,0), 1)
        cv2.imshow("Is that rectangle ok?",gray)
        cv2.waitKey(0)

        # Finally, we crop the picture and store it
        result = input_picture[min(y1, y2):max(y1, y2), min(x1,x2):max(x1,x2)]

        cv2.imwrite("Lena_cropped.png",result)
    else:
        print("No rectangle fitting into the area")
    
else:
    print("No rectangle found")

如果您的掩码是弯曲的,或者只是想要更好的结果,您可能想要使用 cv2.CHAIN_APPROX_NONE 而不是 cv2.CHAIN_APPROX_SIMPLE,但矩形搜索将花费更多时间(因为它是最佳情况下的二次解)。

【讨论】:

    【解决方案2】:

    在 ImageMagick 6.9.10-30(或 7.0.8.30)或更高版本中,您可以使用带有新定义的 -trim 函数。

    输入:

    convert image.png -fuzz 5% -define trim:percent-background=0% -trim +repage result.png
    


    或者对于下面显示的图像:

    输入:

    convert image2.png -bordercolor black -border 1 -define trim:percent-background=0% -trim +repage result2.png
    


    【讨论】:

      【解决方案3】:

      好的,我尝试了一个想法并对其进行了测试(它是 c++,但您可能能够将其转换为 python):

      1. 假设:背景为黑色,内部没有黑色边界部分
      2. 你可以用findContours找到外轮廓
      3. 使用该轮廓的最小/最大 x/y 点位置,直到由这些点构建的矩形不包含位于轮廓之外的点

      我不能保证这种方法总能找到“最好的”内部盒子,但我使用启发式方法来选择矩形是否在顶部/底部/左侧/右侧缩小。

      当然也可以优化代码;)

      使用它作为测试图像,我得到了结果(非红色区域是找到的内部矩形):

      注意右上角有一个像素不应该包含在矩形中,可能是因为提取/绘制轮廓错误?!?

      这里是代码:

      cv::Mat input = cv::imread("LenaWithBG.png");
      
      cv::Mat gray;
      cv::cvtColor(input,gray,CV_BGR2GRAY);
      
      cv::imshow("gray", gray);
      
      // extract all the black background (and some interior parts maybe)
      cv::Mat mask = gray>0;
      cv::imshow("mask", mask);
      
      // now extract the outer contour
      std::vector<std::vector<cv::Point> > contours;
      std::vector<cv::Vec4i> hierarchy;
      
      cv::findContours(mask,contours,hierarchy, CV_RETR_EXTERNAL, CV_CHAIN_APPROX_NONE, cv::Point(0,0));
      
      std::cout << "found contours: " << contours.size() << std::endl;
      
      
      cv::Mat contourImage = cv::Mat::zeros( input.size(), CV_8UC3 );;
      
      //find contour with max elements
      // remark: in theory there should be only one single outer contour surrounded by black regions!!
      
      unsigned int maxSize = 0;
      unsigned int id = 0;
      for(unsigned int i=0; i<contours.size(); ++i)
      {
          if(contours.at(i).size() > maxSize)
          {
              maxSize = contours.at(i).size();
              id = i;
          }
      }
      
      std::cout << "chosen id: " << id << std::endl;
      std::cout << "max size: " << maxSize << std::endl;
      
      /// Draw filled contour to obtain a mask with interior parts
      cv::Mat contourMask = cv::Mat::zeros( input.size(), CV_8UC1 );
      cv::drawContours( contourMask, contours, id, cv::Scalar(255), -1, 8, hierarchy, 0, cv::Point() );
      cv::imshow("contour mask", contourMask);
      
      // sort contour in x/y directions to easily find min/max and next
      std::vector<cv::Point> cSortedX = contours.at(id);
      std::sort(cSortedX.begin(), cSortedX.end(), sortX);
      
      std::vector<cv::Point> cSortedY = contours.at(id);
      std::sort(cSortedY.begin(), cSortedY.end(), sortY);
      
      
      unsigned int minXId = 0;
      unsigned int maxXId = cSortedX.size()-1;
      
      unsigned int minYId = 0;
      unsigned int maxYId = cSortedY.size()-1;
      
      cv::Rect interiorBB;
      
      while( (minXId<maxXId)&&(minYId<maxYId) )
      {
          cv::Point min(cSortedX[minXId].x, cSortedY[minYId].y);
          cv::Point max(cSortedX[maxXId].x, cSortedY[maxYId].y);
      
          interiorBB = cv::Rect(min.x,min.y, max.x-min.x, max.y-min.y);
      
      // out-codes: if one of them is set, the rectangle size has to be reduced at that border
          int ocTop = 0;
          int ocBottom = 0;
          int ocLeft = 0;
          int ocRight = 0;
      
          bool finished = checkInteriorExterior(contourMask, interiorBB, ocTop, ocBottom,ocLeft, ocRight);
          if(finished)
          {
              break;
          }
      
      // reduce rectangle at border if necessary
          if(ocLeft)++minXId;
          if(ocRight) --maxXId;
      
          if(ocTop) ++minYId;
          if(ocBottom)--maxYId;
      
      
      }
      
      std::cout <<  "done! : " << interiorBB << std::endl;
      
      cv::Mat mask2 = cv::Mat::zeros(input.rows, input.cols, CV_8UC1);
      cv::rectangle(mask2,interiorBB, cv::Scalar(255),-1);
      
      cv::Mat maskedImage;
      input.copyTo(maskedImage);
      for(unsigned int y=0; y<maskedImage.rows; ++y)
          for(unsigned int x=0; x<maskedImage.cols; ++x)
          {
              maskedImage.at<cv::Vec3b>(y,x)[2] = 255;
          }
      input.copyTo(maskedImage,mask2);
      
      cv::imshow("masked image", maskedImage);
      cv::imwrite("interiorBoundingBoxResult.png", maskedImage);
      

      带归约功能:

      bool checkInteriorExterior(const cv::Mat&mask, const cv::Rect&interiorBB, int&top, int&bottom, int&left, int&right)
      {
      // return true if the rectangle is fine as it is!
      bool returnVal = true;
      
      cv::Mat sub = mask(interiorBB);
      
      unsigned int x=0;
      unsigned int y=0;
      
      // count how many exterior pixels are at the
      unsigned int cTop=0; // top row
      unsigned int cBottom=0; // bottom row
      unsigned int cLeft=0; // left column
      unsigned int cRight=0; // right column
      // and choose that side for reduction where mose exterior pixels occured (that's the heuristic)
      
      for(y=0, x=0 ; x<sub.cols; ++x)
      {
          // if there is an exterior part in the interior we have to move the top side of the rect a bit to the bottom
          if(sub.at<unsigned char>(y,x) == 0)
          {
              returnVal = false;
              ++cTop;
          }
      }
      
      for(y=sub.rows-1, x=0; x<sub.cols; ++x)
      {
          // if there is an exterior part in the interior we have to move the bottom side of the rect a bit to the top
          if(sub.at<unsigned char>(y,x) == 0)
          {
              returnVal = false;
              ++cBottom;
          }
      }
      
      for(y=0, x=0 ; y<sub.rows; ++y)
      {
          // if there is an exterior part in the interior
          if(sub.at<unsigned char>(y,x) == 0)
          {
              returnVal = false;
              ++cLeft;
          }
      }
      
      for(x=sub.cols-1, y=0; y<sub.rows; ++y)
      {
          // if there is an exterior part in the interior
          if(sub.at<unsigned char>(y,x) == 0)
          {
              returnVal = false;
              ++cRight;
          }
      }
      
      // that part is ugly and maybe not correct, didn't check whether all possible combinations are handled. Check that one please. The idea is to set `top = 1` iff it's better to reduce the rect at the top than anywhere else.
      if(cTop > cBottom)
      {
          if(cTop > cLeft)
              if(cTop > cRight)
                  top = 1;
      }
      else
          if(cBottom > cLeft)
              if(cBottom > cRight)
                  bottom = 1;
      
      if(cLeft >= cRight)
      {
          if(cLeft >= cBottom)
              if(cLeft >= cTop)
                  left = 1;
      }
      else
          if(cRight >= cTop)
              if(cRight >= cBottom)
                  right = 1;
      
      
      
      return returnVal;
      }
      
      bool sortX(cv::Point a, cv::Point b)
      {
          bool ret = false;
          if(a.x == a.x)
              if(b.x==b.x)
                  ret = a.x < b.x;
      
          return ret;
      }
      
      bool sortY(cv::Point a, cv::Point b)
      {
          bool ret = false;
          if(a.y == a.y)
              if(b.y == b.y)
                  ret = a.y < b.y;
      
      
          return ret;
      }
      

      【讨论】:

      • 算法不正确。例如,使用以下多边形失败并返回零高度边界框:{x=186 y=205 } {x=464 y=43 } {x=378 y=427 } {x=3 y=325 }跨度>
      • @MiB_Coder 是的,对于这样的轮廓,启发式根本不起作用。
      • 也可以看看这个:stackoverflow.com/questions/2478447/…
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