【发布时间】:2011-08-10 08:49:02
【问题描述】:
使用以下 XAML:
<Grid x:Name="grid" Background="LightBlue" ClipToBounds="True">
<Grid.RowDefinitions>
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<Viewbox x:Name="imgViewbox" >
<InkCanvas Grid.Row="0" Name="inkCanvas" Background="Red" >
<Image Source="Images/pic.png" HorizontalAlignment="Left" x:Name="imgObject" VerticalAlignment="Top" />
<Label>Testing</Label>
</InkCanvas>
</Viewbox>
</Grid>
我正在尝试围绕图像中心旋转并使用滚轮鼠标进行缩放。我已经设置了这个转换组和事件:
public MainWindow() {
InitializeComponent();
DataContext = new MainWindowViewModel();
transformGroup = new TransformGroup();
scaleTransform = new ScaleTransform();
rotateTransform = new RotateTransform();
translateTransform = new TranslateTransform();
transformGroup.Children.Add(rotateTransform);
transformGroup.Children.Add(scaleTransform);
transformGroup.Children.Add(translateTransform);
imgViewbox.RenderTransform = transformGroup;
imgViewbox.MouseWheel += ImageViewboxMouseWheel;
}
旋转很简单:
void Rotate(object sender, RoutedEventArgs e) {
//imgViewbox.RenderTransformOrigin = new Point(0.5,0.5);
rotateTransform.Angle += 90;
}
但是缩放正在做各种奇怪的事情,在屏幕上跳跃。缩放的代码在这里:
void ImageViewboxMouseWheel(object sender, MouseWheelEventArgs e) {
//imgViewbox.RenderTransformOrigin = new Point(0, 0);
double zoomFactor = DefaultZoomFactor;
if (e.Delta <= 0) zoomFactor = 1.0 / DefaultZoomFactor;
// DoZoom requires both the logical and physical location of the mouse pointer
var physicalPoint = e.GetPosition(imgViewbox);
if (transformGroup.Inverse != null) {
DoZoom(zoomFactor, transformGroup.Inverse.Transform(physicalPoint), physicalPoint);
}
else {
throw new ArgumentException("Missing Inverse");
}
//Set the center point of the ScaleTransform object to the cursor location.
scaleTransform.CenterX = e.GetPosition(imgViewbox).X;
scaleTransform.CenterY = e.GetPosition(imgViewbox).Y;
Debug.WriteLine(string.Format("IVMW Center {0},{1}", scaleTransform.CenterX, scaleTransform.CenterY));
}
public void DoZoom(double deltaZoom, Point mousePosition, Point physicalPosition) {
double currentZoom = scaleTransform.ScaleX;
currentZoom *= deltaZoom;
translateTransform.X = -1*(mousePosition.X*currentZoom - physicalPosition.X);
translateTransform.Y = -1*(mousePosition.X*currentZoom - physicalPosition.Y);
scaleTransform.ScaleX = currentZoom;
scaleTransform.ScaleY = currentZoom;
}
我已经尽可能多地删除了动画等。希望只留下关键部分。我认为主要问题是 scaleTransform.Center[X|Y] 因为即使我尝试在同一个位置单击,返回的数字也遍布整个象限。 RenderTransformOrigin 似乎与中心位置没有任何区别,但我知道我需要它围绕中心旋转。
我做错了什么?
【问题讨论】:
标签: c# wpf zooming rotation mousewheel