Description:
Create a class Ball.
Ball objects should accept one argument for "ball type" when instantiated.
If no arguments are given, ball objects should instantiate with a "ball type" of "regular."
using System; public class Ball { public string ballType { get; set; } public Ball(){ ballType = "regular"; } public Ball(string ballType) { this.ballType=ballType; } }
其他人的解法:
一:使用了Optional Arguments ,这是C#4.0的新特性。
using System; public class Ball { public string ballType { get; set; } public Ball(string ballType = "regular") { this.ballType = ballType; } }
二
关于构造函数中使用this ,可以参考这个https://msdn.microsoft.com/zh-cn/library/ms173115(v=vs.110).aspx
using System; public class Ball { public string ballType { get; set; } public Ball(string ballType) { this.ballType = ballType; } public Ball(): this("regular"){} }
this:
public Employee(int weeklySalary, int numberOfWeeks) : this(weeklySalary * numberOfWeeks) { }
The use of the this keyword in the previous example causes this constructor to be called:
public Employee(int annualSalary) { salary = annualSalary; }