上一节讲了类库添加一些底层的基本封装,下面来添加实体和仓储
1、Entities文件夹添加一个实体类Users,继承BaseModel,即拥有BaseModel的主键
1 using System; 2 3 namespace Dinner.Dapper.Entities 4 { 5 public class Users : BaseModel 6 { 7 /// <summary> 8 /// 用户名 9 /// </summary> 10 public string UserName { get; set; } 11 12 /// <summary> 13 /// 密码 14 /// </summary> 15 public string Password { get; set; } 16 17 /// <summary> 18 /// 性别(0女,1男) 19 /// </summary> 20 public int Gender { get; set; } 21 22 /// <summary> 23 /// 出生年月日 24 /// </summary> 25 public DateTime Birthday { get; set; } 26 27 /// <summary> 28 /// 创建日期 29 /// </summary> 30 public DateTime CreateDate { get; set; } 31 32 /// <summary> 33 /// 是否删除(0正常,1删除) 34 /// </summary> 35 public int IsDelete { get; set; } 36 } 37 }