本文转载自http://blog.csdn.net/nonmarking/article/details/47357657
在前两篇文章中,首先介绍了HEVC标准和编码流程,然后介绍了在HEVC中采用的全新的R-λ模型,本文将基于前面的内容和相应代码对码率控制算法进行详细的分析。
下面基于JCTVC-K0103提案详细介绍一下HEVC中基于R-λ模型的码率控制方法。同时基于HM-10对码率控制部分的代码做一个简要分析,相比于JM,HM中更多的使用了面向对象技术,结构更加清楚明了,码率控制相关代码的基本调用层次如下,纵向上即层层调用的关系,横向上是对几个比较重要的函数的内部调用情况列了出来。
跟以前的方法类似,码率控制方法还是分为两大步骤:比特分配以及调整编码参数来达到目标码率,在第二步中才会用到R-λ模型。
下面先看比特分配。分为三个级别,GOP层、图片层和基本编码单元层。
首先计算每幅图片的目标比特数,f为帧率,Rtar为目标码率
设已编码图片的数量为Ncoded,这些图片用掉的比特数为Rcoded,当前GOP中的图片数量为NGOP ,SW是平滑比特分配的滑动窗口的大小,用于使得比特消耗变化和编码图片的质量更加平缓,在这里设为40,则GOP级别的比特分配为
我们希望能在SW帧之后达到目标码率,如果SW帧图片可以正好做到每一帧消耗TAvgPic 比特,则上式可以改写为
式子的第一部分代表目标码率,第二部分则代表buffer的状态
对应代码如下
- main
- TAppEncTop::encode
- TEncTop::encode
- TEncRateCtrl::initRCGOP
- TEncRCGOP::create
- TEncRCGOP:: xEstGOPTargetBits
- 事先定义有 const Int g_RCSmoothWindowSize = 40;
- Int TEncRCGOP::xEstGOPTargetBits( TEncRCSeq* encRCSeq, Int GOPSize )
- {
- Int realInfluencePicture = min( g_RCSmoothWindowSize, encRCSeq->getFramesLeft() );
- Int averageTargetBitsPerPic = (Int)( encRCSeq->getTargetBits() / encRCSeq->getTotalFrames() );
- Int currentTargetBitsPerPic = (Int)( ( encRCSeq->getBitsLeft() - averageTargetBitsPerPic * (encRCSeq->getFramesLeft() - realInfluencePicture) ) / realInfluencePicture );
- Int targetBits = currentTargetBitsPerPic * GOPSize;
- if ( targetBits < 200 )
- {
- targetBits = 200; // at least allocate 200 bits for one GOP
- }
- return targetBits;
- }
然后是图片级别的比特分配
设当前GOP已经用掉的比特数为CodedGOP ,ω 是每幅图片的比特分配权重,则当前图片的目标比特率为
- main
- TAppEncTop::encode
- TEncTop::encode(先initRCGOP再compressGOP)
- TEncGOP::compressGOP
- TEncRateCtrl::initRCPic
- TEncRCPic::create
- TEncRCPic::xEstPicTargetBits
- Int TEncRCPic::xEstPicTargetBits( TEncRCSeq* encRCSeq, TEncRCGOP* encRCGOP )
- {
- Int targetBits = 0;
- Int GOPbitsLeft = encRCGOP->getBitsLeft();
- Int i;
- Int currPicPosition = encRCGOP->getNumPic()-encRCGOP->getPicLeft();
- Int currPicRatio = encRCSeq->getBitRatio( currPicPosition );
- Int totalPicRatio = 0;
- for ( i=currPicPosition; i<encRCGOP->getNumPic(); i++ )
- {
- totalPicRatio += encRCSeq->getBitRatio( i );
- }
- targetBits = Int( GOPbitsLeft * currPicRatio / totalPicRatio );
- if ( targetBits < 100 )
- {
- targetBits = 100; // at least allocate 100 bits for one picture
- }
- if ( m_encRCSeq->getFramesLeft() > 16 )
- {
- targetBits = Int( g_RCWeightPicRargetBitInBuffer * targetBits + g_RCWeightPicTargetBitInGOP * m_encRCGOP->getTargetBitInGOP( currPicPosition ) );
- }
- return targetBits;
- }
- 同时有
- if ( targetBits < estHeaderBits + 100 )
- {
- targetBits = estHeaderBits + 100; // at least allocate 100 bits for picture data
- }
上式可以根据不同图片的权重分配剩余的比特,ω 的值如下
在实际的应用中,所有图片均使用相同的ω是一种选择(即Equal allocation),这样设置会导致每幅图片消耗的比特差别不大。图片之间分级分配比特是另一种不错的选择(Hierarchical allocation),因为图片之间分级的分配比特可以对编码性能带来不小的提升。K0103的码率控制算法支持均匀分配比特和分级分配比特。
- Main
- TAppEncTop::encode
- TAppEncTop::xCreateLib
- TEncTop::create
- TEncRateCtrl::init
- Int* bitsRatio;
- bitsRatio = new Int[ GOPSize ];
- for ( Int i=0; i<GOPSize; i++ )
- {
- bitsRatio[i] = 10;
- if ( !GOPList[i].m_refPic )
- {
- bitsRatio[i] = 2;
- }
- }
- if ( keepHierBits )
- {
- Double bpp = (Double)( targetBitrate / (Double)( frameRate*picWidth*picHeight ) );
- if ( GOPSize == 4 && isLowdelay )
- {
- if ( bpp > 0.2 )
- {
- bitsRatio[0] = 2;
- bitsRatio[1] = 3;
- bitsRatio[2] = 2;
- bitsRatio[3] = 6;
- }
- else if( bpp > 0.1 )
- {
- bitsRatio[0] = 2;
- bitsRatio[1] = 3;
- bitsRatio[2] = 2;
- bitsRatio[3] = 10;
- }
- else if ( bpp > 0.05 )
- {
- bitsRatio[0] = 2;
- bitsRatio[1] = 3;
- bitsRatio[2] = 2;
- bitsRatio[3] = 12;
- }
- else
- {
- bitsRatio[0] = 2;
- bitsRatio[1] = 3;
- bitsRatio[2] = 2;
- bitsRatio[3] = 14;
- }
- }
- else if ( GOPSize == 8 && !isLowdelay )
- {
- if ( bpp > 0.2 )
- {
- bitsRatio[0] = 15;
- bitsRatio[1] = 5;
- bitsRatio[2] = 4;
- bitsRatio[3] = 1;
- bitsRatio[4] = 1;
- bitsRatio[5] = 4;
- bitsRatio[6] = 1;
- bitsRatio[7] = 1;
- }
- else if ( bpp > 0.1 )
- {
- bitsRatio[0] = 20;
- bitsRatio[1] = 6;
- bitsRatio[2] = 4;
- bitsRatio[3] = 1;
- bitsRatio[4] = 1;
- bitsRatio[5] = 4;
- bitsRatio[6] = 1;
- bitsRatio[7] = 1;
- }
- else if ( bpp > 0.05 )
- {
- bitsRatio[0] = 25;
- bitsRatio[1] = 7;
- bitsRatio[2] = 4;
- bitsRatio[3] = 1;
- bitsRatio[4] = 1;
- bitsRatio[5] = 4;
- bitsRatio[6] = 1;
- bitsRatio[7] = 1;
- }
- else
- {
- bitsRatio[0] = 30;
- bitsRatio[1] = 8;
- bitsRatio[2] = 4;
- bitsRatio[3] = 1;
- bitsRatio[4] = 1;
- bitsRatio[5] = 4;
- bitsRatio[6] = 1;
- bitsRatio[7] = 1;
- }
- }
- else
- {
- printf( "\n hierarchical bit allocation is not support for the specified coding structure currently." );
- }
- }
对于帧内编码图像,当QP和λ未指定时,分配给帧内编码图像的比特数(TCurrPic)修正如下
需要注意的是,该修正值只在更新Rcoded 时使用(整个序列消耗的比特数),而不会用于更新CodedGOP (当前GOP消耗的比特数),这是因为帧内编码帧消耗的比特数往往很高,甚至高于给GOP分配的比特数,用未经修正的TCurrPic值更新CodedGOP
- main
- TAppEncTop::encode
- TEncTop::encode(先initRCGOP再compressGOP)
- TEncGOP::compressGOP
- TEncRCSeq::getRefineBitsForIntra
- Int TEncRCSeq::getRefineBitsForIntra( Int orgBits )
- {
- Double bpp = ( (Double)orgBits ) / m_picHeight / m_picHeight;
- if ( bpp > 0.2 )
- {
- return orgBits * 5;
- }
- if ( bpp > 0.1 )
- {
- return orgBits * 7;
- }
- return orgBits * 10;
- }
LCU层的比特分配
在该提案中认为一个基本单元包含一个LCU,其目标比特数由下式决定
Bitheader 是所有头信息比特数的估计值,由同一层之前的已编码图片的实际头信息比特数估计得来。
- main
- TAppEncTop::encode
- TEncTop::encode(先initRCGOP再compressGOP)
- TEncGOP::compressGOP
- TEncRateCtrl::initRCPic
- TEncRCPic::create(先xEstPicTargetBits再xEstPicHeaderBits)
- TEncRCPic:: xEstPicHeaderBits
- Int TEncRCPic::xEstPicHeaderBits( list<TEncRCPic*>& listPreviousPictures, Int frameLevel )
- {
- Int numPreviousPics = 0;
- Int totalPreviousBits = 0;
- list<TEncRCPic*>::iterator it;
- for ( it = listPreviousPictures.begin(); it != listPreviousPictures.end(); it++ )
- {
- if ( (*it)->getFrameLevel() == frameLevel )
- {
- totalPreviousBits += (*it)->getPicActualHeaderBits();
- numPreviousPics++;
- }
- }
- Int estHeaderBits = 0;
- if ( numPreviousPics > 0 )
- {
- estHeaderBits = totalPreviousBits / numPreviousPics;
- }
- return estHeaderBits;
- }
ω 则是每个LCU的权重,根据根据之前编码的,在同一级别图片中处于同一位置的基本单元的预测误差(MAD)进行计算,如下
以上就是比特分配的过程。
- main
- TAppEncTop::encode
- TEncTop::encode(先initRCGOP再compressGOP)
- TEncGOP::compressGOP
- TEncSlice::compressSlice
- TEncRCPic::getLCUTargetBpp
- Double TEncRCPic::getLCUTargetBpp()
- {
- Int LCUIdx = getLCUCoded();
- Double bpp = -1.0;
- Int avgBits = 0;
- Double totalMAD = -1.0;
- Double MAD = -1.0;
- if ( m_lastPicture == NULL )
- {
- avgBits = Int( m_bitsLeft / m_LCULeft );
- }
- else
- {
- MAD = m_lastPicture->getLCU(LCUIdx).m_MAD;
- totalMAD = m_lastPicture->getTotalMAD();
- for ( Int i=0; i<LCUIdx; i++ )
- {
- totalMAD -= m_lastPicture->getLCU(i).m_MAD;
- }
- if ( totalMAD > 0.1 )
- {
- avgBits = Int( m_bitsLeft * MAD / totalMAD );
- }
- else
- {
- avgBits = Int( m_bitsLeft / m_LCULeft );
- }
- }
- #if L0033_RC_BUGFIX
- if ( avgBits < 1 )
- {
- avgBits = 1;
- }
- #else
- if ( avgBits < 5 )
- {
- avgBits = 5;
- }
- #endif
- bpp = ( Double )avgBits/( Double )m_LCUs[ LCUIdx ].m_numberOfPixel;
- m_LCUs[ LCUIdx ].m_targetBits = avgBits;
- return bpp;
- }
然后是第二步,即如何达到分配的目标比特数
首先将前面的R-λ模型变为如下形式
使用上式依据一幅图片或者一个LCU的目标码率尺推导得到当前图片或者当前LCU编码所需要使用的λ。现在唯一的问题是,在不同编码序列的情况下,模型可能会拥有完全不相同的α和β值。此外,即使对于同一序列,处于不同级别的图片也可能拥有完全不相同的α和β值。例如,当GOP大小为4时,图片共分为三个级别,这三个级别的图片的α和β值可能是不同的。另外,不同的基本编码单元也可能拥有不同的α和β值,在此,我们假设在同一级别图片中对应位置的基本编码单元的α和β值相同。
需要注意的是α和β值的初始值设置并不是很严重的问题,因为在编码过程中,α和β值会根据序列逐渐更新,并最终适应序列特性。
设α和β值的初始值分别为3.2003 和-1.367。
- Main
- TAppEncTop::encode
- TAppEncTop::xCreateLib
- TEncTop::create
- TEncRateCtrl::init
- TEncRCSeq::initPicPara
- Void TEncRCSeq::initPicPara( TRCParameter* picPara )
- {
- assert( m_picPara != NULL );
- if ( picPara == NULL )
- {
- for ( Int i=0; i<m_numberOfLevel; i++ )
- {
- m_picPara[i].m_alpha = 3.2003;
- m_picPara[i].m_beta = -1.367;
- }
- }
- else
- {
- for ( Int i=0; i<m_numberOfLevel; i++ )
- {
- m_picPara[i] = picPara[i];
- }
- }
- }
- 以及
- Main
- TAppEncTop::encode
- TAppEncTop::xCreateLib
- TEncTop::create
- TEncRateCtrl::init
- TEncRCSeq::initLCUPara
- Void TEncRCSeq::initLCUPara( TRCParameter** LCUPara )
- {
- if ( m_LCUPara == NULL )
- {
- return;
- }
- if ( LCUPara == NULL )
- {
- for ( Int i=0; i<m_numberOfLevel; i++ )
- {
- for ( Int j=0; j<m_numberOfLCU; j++)
- {
- m_LCUPara[i][j].m_alpha = 3.2003;
- m_LCUPara[i][j].m_beta = -1.367;
- }
- }
- }
- else
- {
- for ( Int i=0; i<m_numberOfLevel; i++ )
- {
- for ( Int j=0; j<m_numberOfLCU; j++)
- {
- m_LCUPara[i][j] = LCUPara[i][j];
- }
- }
- }
- }
- Int QP = Int( 4.2005 * log( lambda ) + 13.7122 + 0.5 );
最后是参数更新步骤
在编码完一个LCU或者一幅图像之后,需要使用真正的bpp值(bppreal)和λ值(λreal)来更新α和β值。需要注意的是,在一幅图像中,每一个LCU都有他自己的λ值,而整幅图像的λ为所有LCU的λ的几何平均值
- main
- TAppEncTop::encode
- TEncTop::encode(先initRCGOP再compressGOP)
- TEncGOP::compressGOP
- TEncRCPic::calAverageLambda
- Double TEncRCPic::calAverageLambda()
- {
- Double totalLambdas = 0.0;
- Int numTotalLCUs = 0;
- Int i;
- for ( i=0; i<m_numberOfLCU; i++ )
- {
- if ( m_LCUs[i].m_lambda > 0.01 )
- {
- totalLambdas += log( m_LCUs[i].m_lambda );
- numTotalLCUs++;
- }
- }
- Double avgLambda;
- if( numTotalLCUs == 0 )
- {
- avgLambda = -1.0;
- }
- else
- {
- avgLambda = pow( 2.7183, totalLambdas / numTotalLCUs );
- }
- return avgLambda;
- }
至于QP平均值的计算,就是用常见的算术平均值
- main
- TAppEncTop::encode
- TEncTop::encode(先initRCGOP再compressGOP)
- TEncGOP::compressGOP
- TEncRCPic:: calAverageQP
- Double TEncRCPic::calAverageQP()
- {
- Int totalQPs = 0;
- Int numTotalLCUs = 0;
- Int i;
- for ( i=0; i<m_numberOfLCU; i++ )
- {
- if ( m_LCUs[i].m_QP > 0 )
- {
- totalQPs += m_LCUs[i].m_QP;
- numTotalLCUs++;
- }
- }
- Double avgQP = 0.0;
- if ( numTotalLCUs == 0 )
- {
- avgQP = g_RCInvalidQPValue;
- }
- else
- {
- avgQP = ((Double)totalQPs) / ((Double)numTotalLCUs);
- }
- return avgQP;
- }
更新过程按下式进行
- Double estLambda = alpha * pow( bpp, beta );
- main
- TAppEncTop::encode
- TEncTop::encode(先initRCGOP再compressGOP)
- TEncGOP::compressGOP
- TEncRCPic::updateAfterLCU
- Void TEncRCPic::updateAfterLCU( Int LCUIdx, Int bits, Int QP, Double lambda, Bool updateLCUParameter )
- {
- m_LCUs[LCUIdx].m_actualBits = bits;
- m_LCUs[LCUIdx].m_QP = QP;
- m_LCUs[LCUIdx].m_lambda = lambda;
- m_LCULeft--;
- m_bitsLeft -= bits;
- m_pixelsLeft -= m_LCUs[LCUIdx].m_numberOfPixel;
- if ( !updateLCUParameter )
- {
- return;
- }
- if ( !m_encRCSeq->getUseLCUSeparateModel() )
- {
- return;
- }
- Double alpha = m_encRCSeq->getLCUPara( m_frameLevel, LCUIdx ).m_alpha;
- Double beta = m_encRCSeq->getLCUPara( m_frameLevel, LCUIdx ).m_beta;
- Int LCUActualBits = m_LCUs[LCUIdx].m_actualBits;
- Int LCUTotalPixels = m_LCUs[LCUIdx].m_numberOfPixel;
- Double bpp = ( Double )LCUActualBits/( Double )LCUTotalPixels;
- Double calLambda = alpha * pow( bpp, beta );
- Double inputLambda = m_LCUs[LCUIdx].m_lambda;
- if( inputLambda < 0.01 || calLambda < 0.01 || bpp < 0.0001 )
- {
- alpha *= ( 1.0 - m_encRCSeq->getAlphaUpdate() / 2.0 );
- beta *= ( 1.0 - m_encRCSeq->getBetaUpdate() / 2.0 );
- alpha = Clip3( 0.05, 20.0, alpha );
- beta = Clip3( -3.0, -0.1, beta );
- TRCParameter rcPara;
- rcPara.m_alpha = alpha;
- rcPara.m_beta = beta;
- m_encRCSeq->setLCUPara( m_frameLevel, LCUIdx, rcPara );
- return;
- }
- calLambda = Clip3( inputLambda / 10.0, inputLambda * 10.0, calLambda );
- alpha += m_encRCSeq->getAlphaUpdate() * ( log( inputLambda ) - log( calLambda ) ) * alpha;
- double lnbpp = log( bpp );
- lnbpp = Clip3( -5.0, 1.0, lnbpp );
- beta += m_encRCSeq->getBetaUpdate() * ( log( inputLambda ) - log( calLambda ) ) * lnbpp;
- alpha = Clip3( 0.05, 20.0, alpha );
- beta = Clip3( -3.0, -0.1, beta );
- TRCParameter rcPara;
- rcPara.m_alpha = alpha;
- rcPara.m_beta = beta;
- m_encRCSeq->setLCUPara( m_frameLevel, LCUIdx, rcPara );
- }
- 以及
- main
- TAppEncTop::encode
- TEncTop::encode(先initRCGOP再compressGOP)
- TEncGOP::compressGOP
- TEncRCPic:: updateAfterPicture
- Void TEncRCPic::updateAfterPicture( Int actualHeaderBits, Int actualTotalBits, Double averageQP, Double averageLambda, Double effectivePercentage )
- {
- m_picActualHeaderBits = actualHeaderBits;
- m_picActualBits = actualTotalBits;
- if ( averageQP > 0.0 )
- {
- m_picQP = Int( averageQP + 0.5 );
- }
- else
- {
- m_picQP = g_RCInvalidQPValue;
- }
- m_picLambda = averageLambda;
- for ( Int i=0; i<m_numberOfLCU; i++ )
- {
- m_totalMAD += m_LCUs[i].m_MAD;
- }
- Double alpha = m_encRCSeq->getPicPara( m_frameLevel ).m_alpha;
- Double beta = m_encRCSeq->getPicPara( m_frameLevel ).m_beta;
- // update parameters
- Double picActualBits = ( Double )m_picActualBits;
- Double picActualBpp = picActualBits/(Double)m_numberOfPixel;
- Double calLambda = alpha * pow( picActualBpp, beta );
- Double inputLambda = m_picLambda;
- if ( inputLambda < 0.01 || calLambda < 0.01 || picActualBpp < 0.0001 || effectivePercentage < 0.05 )
- {
- alpha *= ( 1.0 - m_encRCSeq->getAlphaUpdate() / 2.0 );
- beta *= ( 1.0 - m_encRCSeq->getBetaUpdate() / 2.0 );
- alpha = Clip3( 0.05, 20.0, alpha );
- beta = Clip3( -3.0, -0.1, beta );
- TRCParameter rcPara;
- rcPara.m_alpha = alpha;
- rcPara.m_beta = beta;
- m_encRCSeq->setPicPara( m_frameLevel, rcPara );
- return;
- }
- calLambda = Clip3( inputLambda / 10.0, inputLambda * 10.0, calLambda );
- alpha += m_encRCSeq->getAlphaUpdate() * ( log( inputLambda ) - log( calLambda ) ) * alpha;
- double lnbpp = log( picActualBpp );
- lnbpp = Clip3( -5.0, 1.0, lnbpp );
- beta += m_encRCSeq->getBetaUpdate() * ( log( inputLambda ) - log( calLambda ) ) * lnbpp;
- alpha = Clip3( 0.05, 20.0, alpha );
- beta = Clip3( -3.0, -0.1, beta );
- TRCParameter rcPara;
- rcPara.m_alpha = alpha;
- rcPara.m_beta = beta;
- m_encRCSeq->setPicPara( m_frameLevel, rcPara );
- }
δα 和δβ 设为0.1 和 0.05
- Main
- TAppEncTop::encode
- TAppEncTop::xCreateLib
- TEncTop::create
- TEncRateCtrl::init
- TEncRCSeq::create
- m_numberOfPixel = m_picWidth * m_picHeight;
- m_targetBits = (Int64)m_totalFrames * (Int64)m_targetRate / (Int64)m_frameRate;
- m_seqTargetBpp = (Double)m_targetRate / (Double)m_frameRate / (Double)m_numberOfPixel;
- if ( m_seqTargetBpp < 0.03 )
- {
- m_alphaUpdate = 0.01;
- m_betaUpdate = 0.005;
- }
- else if ( m_seqTargetBpp < 0.08 )
- {
- m_alphaUpdate = 0.05;
- m_betaUpdate = 0.025;
- }
- else
- {
- m_alphaUpdate = 0.1;
- m_betaUpdate = 0.05;
- }
此外,在某些时候(如LCU使用了skip模式,或者一幅图片中有大量的skip模式的LCU)可能出现bpp过小的情况,此时用下式进行更新
当然,α和β也是有范围限定的。α 的值限定在 [0.05, 20] 而 β 的值限定在 [−3.0, −0.1].
- alpha = Clip3( 0.05, 20.0, alpha );
- beta = Clip3( -3.0, -0.1, beta );
当然,λ和QP值将会被限定在一个范围内
在图像层,有
- main
- TAppEncTop::encode
- TEncTop::encode(先initRCGOP再compressGOP)
- TEncGOP::compressGOP
- Double TEncRCPic::estimatePicLambda( list<TEncRCPic*>& listPreviousPictures )
- {
- Double alpha = m_encRCSeq->getPicPara( m_frameLevel ).m_alpha;
- Double beta = m_encRCSeq->getPicPara( m_frameLevel ).m_beta;
- Double bpp = (Double)m_targetBits/(Double)m_numberOfPixel;
- Double estLambda = alpha * pow( bpp, beta );
- Double lastLevelLambda = -1.0;
- Double lastPicLambda = -1.0;
- Double lastValidLambda = -1.0;
- list<TEncRCPic*>::iterator it;
- for ( it = listPreviousPictures.begin(); it != listPreviousPictures.end(); it++ )
- {
- if ( (*it)->getFrameLevel() == m_frameLevel )
- {
- lastLevelLambda = (*it)->getPicActualLambda();
- }
- lastPicLambda = (*it)->getPicActualLambda();
- if ( lastPicLambda > 0.0 )
- {
- lastValidLambda = lastPicLambda;
- }
- }
- if ( lastLevelLambda > 0.0 )
- {
- lastLevelLambda = Clip3( 0.1, 10000.0, lastLevelLambda );
- estLambda = Clip3( lastLevelLambda * pow( 2.0, -3.0/3.0 ), lastLevelLambda * pow( 2.0, 3.0/3.0 ), estLambda );
- }
- if ( lastPicLambda > 0.0 )
- {
- lastPicLambda = Clip3( 0.1, 2000.0, lastPicLambda );
- estLambda = Clip3( lastPicLambda * pow( 2.0, -10.0/3.0 ), lastPicLambda * pow( 2.0, 10.0/3.0 ), estLambda );
- }
- else if ( lastValidLambda > 0.0 )
- {
- lastValidLambda = Clip3( 0.1, 2000.0, lastValidLambda );
- estLambda = Clip3( lastValidLambda * pow(2.0, -10.0/3.0), lastValidLambda * pow(2.0, 10.0/3.0), estLambda );
- }
- else
- {
- estLambda = Clip3( 0.1, 10000.0, estLambda );
- }
- if ( estLambda < 0.1 )
- {
- estLambda = 0.1;
- }
- m_estPicLambda = estLambda;
- return estLambda;
- }
- Int TEncRCPic::estimatePicQP( Double lambda, list<TEncRCPic*>& listPreviousPictures )
- {
- Int QP = Int( 4.2005 * log( lambda ) + 13.7122 + 0.5 );
- Int lastLevelQP = g_RCInvalidQPValue;
- Int lastPicQP = g_RCInvalidQPValue;
- Int lastValidQP = g_RCInvalidQPValue;
- list<TEncRCPic*>::iterator it;
- for ( it = listPreviousPictures.begin(); it != listPreviousPictures.end(); it++ )
- {
- if ( (*it)->getFrameLevel() == m_frameLevel )
- {
- lastLevelQP = (*it)->getPicActualQP();
- }
- lastPicQP = (*it)->getPicActualQP();
- if ( lastPicQP > g_RCInvalidQPValue )
- {
- lastValidQP = lastPicQP;
- }
- }
- if ( lastLevelQP > g_RCInvalidQPValue )
- {
- QP = Clip3( lastLevelQP - 3, lastLevelQP + 3, QP );
- }
- if( lastPicQP > g_RCInvalidQPValue )
- {
- QP = Clip3( lastPicQP - 10, lastPicQP + 10, QP );
- }
- else if( lastValidQP > g_RCInvalidQPValue )
- {
- QP = Clip3( lastValidQP - 10, lastValidQP + 10, QP );
- }
- return QP;
- }
在LCU层有
- Double TEncRCPic::getLCUEstLambda( Double bpp )
- {
- Int LCUIdx = getLCUCoded();
- Double alpha;
- Double beta;
- if ( m_encRCSeq->getUseLCUSeparateModel() )
- {
- alpha = m_encRCSeq->getLCUPara( m_frameLevel, LCUIdx ).m_alpha;
- beta = m_encRCSeq->getLCUPara( m_frameLevel, LCUIdx ).m_beta;
- }
- else
- {
- alpha = m_encRCSeq->getPicPara( m_frameLevel ).m_alpha;
- beta = m_encRCSeq->getPicPara( m_frameLevel ).m_beta;
- }
- Double estLambda = alpha * pow( bpp, beta );
- //for Lambda clip, picture level clip
- Double clipPicLambda = m_estPicLambda;
- //for Lambda clip, LCU level clip
- Double clipNeighbourLambda = -1.0;
- for ( int i=LCUIdx - 1; i>=0; i-- )
- {
- if ( m_LCUs[i].m_lambda > 0 )
- {
- clipNeighbourLambda = m_LCUs[i].m_lambda;
- break;
- }
- }
- if ( clipNeighbourLambda > 0.0 )
- {
- estLambda = Clip3( clipNeighbourLambda * pow( 2.0, -1.0/3.0 ), clipNeighbourLambda * pow( 2.0, 1.0/3.0 ), estLambda );
- }
- if ( clipPicLambda > 0.0 )
- {
- estLambda = Clip3( clipPicLambda * pow( 2.0, -2.0/3.0 ), clipPicLambda * pow( 2.0, 2.0/3.0 ), estLambda );
- }
- else
- {
- estLambda = Clip3( 10.0, 1000.0, estLambda );
- }
- if ( estLambda < 0.1 )
- {
- estLambda = 0.1;
- }
- return estLambda;
- }
- Int TEncRCPic::getLCUEstQP( Double lambda, Int clipPicQP )
- {
- Int LCUIdx = getLCUCoded();
- Int estQP = Int( 4.2005 * log( lambda ) + 13.7122 + 0.5 );
- //for Lambda clip, LCU level clip
- Int clipNeighbourQP = g_RCInvalidQPValue;
- #if L0033_RC_BUGFIX
- for ( int i=LCUIdx - 1; i>=0; i-- )
- #else
- for ( int i=LCUIdx; i>=0; i-- )
- #endif
- {
- if ( (getLCU(i)).m_QP > g_RCInvalidQPValue )
- {
- clipNeighbourQP = getLCU(i).m_QP;
- break;
- }
- }
- if ( clipNeighbourQP > g_RCInvalidQPValue )
- {
- estQP = Clip3( clipNeighbourQP - 1, clipNeighbourQP + 1, estQP );
- }
- estQP = Clip3( clipPicQP - 2, clipPicQP + 2, estQP );
- return estQP;
- }