【发布时间】:2014-04-22 00:00:58
【问题描述】:
当我将 .obj 文件转换为 openGL 时,我遇到了一些错误。我不确定如何解决该错误。我已将符号更改为 >,但错误仍然存在。
1>------ Build started: Project: LoadObj Trial, Configuration: Release Win32 ------
1> LoadObj Trial.cpp
1>LoadObj Trial.cpp(78): warning C4018: '<' : signed/unsigned mismatch
1>LoadObj Trial.cpp(90): error C4996: 'sscanf': This function or variable may be unsafe. Consider using sscanf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
1> D:\VISUAL STUDIO\VC\include\stdio.h(311) : see declaration of 'sscanf'
1>LoadObj Trial.cpp(109): warning C4018: '<' : signed/unsigned mismatch
1>LoadObj Trial.cpp(134): warning C4018: '<' : signed/unsigned mismatch
1>LoadObj Trial.cpp(136): warning C4018: '<' : signed/unsigned mismatch
1>LoadObj Trial.cpp(138): warning C4018: '<' : signed/unsigned mismatch
1>LoadObj Trial.cpp(140): warning C4018: '<' : signed/unsigned mismatch
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
【问题讨论】:
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谢谢 Andon M. Coleman 爵士。对不起,先生,不太清楚。 VC++中的项目设置在哪里。我可以找到专栏。