【发布时间】:2019-01-18 18:51:18
【问题描述】:
我正在构建一个平台游戏,我让相机在玩家行走时跟随玩家:
let cam = SKCameraNode()
override func didMoveToView(view: SKView) {
self.camera = cam
...
}
override func update(currentTime: CFTimeInterval) {
/* Called before each frame is rendered */
cam.position = Player.player.position
...
我应该怎么做才能使控制按钮保持静止?
【问题讨论】: