【发布时间】:2020-01-13 16:25:18
【问题描述】:
我是一个完全快速的初学者,正在从事一个教程项目(魔术 8 球),并且成功地完成了以下工作: - 按下“询问”按钮时播放特定的声音。 - 为每个随机挑选的图像播放特定的声音
但是现在当按下按钮时应该播放的声音只播放一次,从那里我只听到每个图像显示的声音。这是因为我在“if - else”循环中“卡住”了吗?还是我必须延迟为数组中的每个图像播放的声音?
非常感谢您的帮助!
这是我的代码:
import UIKit
import AVFoundation
class ViewController: UIViewController {
@IBOutlet weak var magicBall: UIImageView!
var magicBallDisplay = 1
var audioPlayer = AVAudioPlayer()
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
magicBall.image = #imageLiteral(resourceName: "theanswerisyes")
}
@IBAction func askButtonPressed(_ sender: UIButton) {
let magicBallArray = [ #imageLiteral(resourceName: "askagainlater"),#imageLiteral(resourceName: "no"),#imageLiteral(resourceName: "theanswerisyes"),#imageLiteral(resourceName: "yes"),#imageLiteral(resourceName: "noidea")]
magicBall.image = magicBallArray.randomElement()
let soundURL = NSURL(fileURLWithPath: Bundle.main.path(forResource: "Ask", ofType: "wav")!)
do{
audioPlayer = try AVAudioPlayer(contentsOf: soundURL as URL)
}catch {
print("there was some error. The error was \(error)")
}
audioPlayer.play()
if (magicBall.image?.isEqual(UIImage(named: "yes")))! {
let soundURL = NSURL(fileURLWithPath: Bundle.main.path(forResource: "yes", ofType: "mp3")!)
do{
audioPlayer = try AVAudioPlayer(contentsOf: soundURL as URL)
} catch {
print("there was some error. The error was \(error)")
}
audioPlayer.play()
}
else if (magicBall.image?.isEqual(UIImage(named: "no")))! {
let soundURL = NSURL(fileURLWithPath: Bundle.main.path(forResource: "no", ofType: "mp3")!)
do{
audioPlayer = try AVAudioPlayer(contentsOf: soundURL as URL)
} catch {
print("there was some error. The error was \(error)")
}
audioPlayer.play()
}
else if (magicBall.image?.isEqual(UIImage(named: "theanswerisyes")))! {
let soundURL = NSURL(fileURLWithPath: Bundle.main.path(forResource: "theanswerisyes", ofType: "mp3")!)
do{
audioPlayer = try AVAudioPlayer(contentsOf: soundURL as URL)
} catch {
print("there was some error. The error was \(error)")
}
audioPlayer.play()
}
else if (magicBall.image?.isEqual(UIImage(named: "noidea")))! {
let soundURL = NSURL(fileURLWithPath: Bundle.main.path(forResource: "noidea", ofType: "mp3")!)
do{
audioPlayer = try AVAudioPlayer(contentsOf: soundURL as URL)
} catch {
print("there was some error. The error was \(error)")
}
audioPlayer.play()
}
else if (magicBall.image?.isEqual(UIImage(named: "askagainlater")))! {
let soundURL = NSURL(fileURLWithPath: Bundle.main.path(forResource: "askagainlater", ofType: "mp3")!)
do{
audioPlayer = try AVAudioPlayer(contentsOf: soundURL as URL)
} catch {
print("there was some error. The error was \(error)")
}
audioPlayer.play()
}
}
}
【问题讨论】:
标签: ios swift audio uiimageview delay