您可以在下面复制粘贴运行完整代码
您需要自定义indicator
代码sn-p
TabBar(
indicator: TriangleTabIndicator(color: kMainColor),
...
class TriangleTabIndicator extends Decoration {
...
class DrawTriangle extends BoxPainter {
工作演示
完整代码
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
const kMainColor = Color(0xFF573851);
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
home: MyHomePage(title: 'Flutter Custom Tab Indicator Demo'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
@override
Widget build(BuildContext context) {
return DefaultTabController(
length: 3,
child: Scaffold(
appBar: AppBar(
title: Text(widget.title),
backgroundColor: Colors.white,
bottom: TabBar(
indicator: TriangleTabIndicator(color: kMainColor),
tabs: <Widget>[
Tab(
child: Text('fruits', style: TextStyle(color: kMainColor)),
),
Tab(
child: Text('vegetables', style: TextStyle(color: kMainColor)),
),
Tab(
child: Text('berries', style: TextStyle(color: kMainColor)),
),
],
),
),
body: TabBarView(
children: <Widget>[
Center(child: Text('Tab 1')),
Center(child: Text('Tab 2')),
Center(child: Text('Tab 3')),
],
),
),
);
}
}
class TriangleTabIndicator extends Decoration {
final BoxPainter _painter;
TriangleTabIndicator({@required Color color, @required double radius})
: _painter = DrawTriangle(color);
@override
BoxPainter createBoxPainter([onChanged]) => _painter;
}
class DrawTriangle extends BoxPainter {
Paint _paint;
DrawTriangle(Color color) {
_paint = Paint()
..color = color
..style = PaintingStyle.fill;
}
@override
void paint(Canvas canvas, Offset offset, ImageConfiguration cfg) {
final Offset triangleOffset =
offset + Offset(cfg.size.width / 2, cfg.size.height - 10);
var path = Path();
path.moveTo(triangleOffset.dx, triangleOffset.dy);
path.lineTo(triangleOffset.dx + 10, triangleOffset.dy + 10);
path.lineTo(triangleOffset.dx - 10, triangleOffset.dy + 10);
path.close();
canvas.drawPath(path, _paint);
}
}