【发布时间】:2013-12-30 18:17:26
【问题描述】:
使用 opengl 截屏适用于 7 之前的 iOS 版本。 但是在 ios7 中运行应用程序时,它会返回黑屏。 以下是我正在使用的代码:
-(UIImage *) glToUIImage {
CGSize size = self.view.frame.size;
int image_height = (int)size.width;
int image_width = (int)size.height;
NSInteger myDataLength = image_width * image_height * 4;
// allocate array and read pixels into it.
GLubyte *buffer = (GLubyte *) malloc(myDataLength);
glReadPixels(0, 0, image_width, image_height, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
GLubyte *buffer2 = (GLubyte *) malloc(myDataLength);
for(int y = 0; y < image_height; y++)
{
for(int x = 0; x < image_width * 4; x++)
{
buffer2[(image_height - 1 - y) * image_width * 4 + x] = buffer[y * 4 * image_width + x];
}
}
// make data provider with data.
CGDataProviderRef provider = CGDataProviderCreateWithData(NULL, buffer2, myDataLength, NULL);
// prep the ingredients
int bitsPerComponent = 8;
int bitsPerPixel = 32;
int bytesPerRow = 4 * image_width;
CGColorSpaceRef colorSpaceRef = CGColorSpaceCreateDeviceRGB();
CGBitmapInfo bitmapInfo = kCGBitmapByteOrderDefault;
CGColorRenderingIntent renderingIntent = kCGRenderingIntentDefault;
// make the cgimage
CGImageRef imageRef = CGImageCreate(image_width, image_height, bitsPerComponent, bitsPerPixel, bytesPerRow, colorSpaceRef, bitmapInfo, provider, NULL, NO, renderingIntent);
// then make the uiimage from that
UIImage *myImage = [UIImage imageWithCGImage:imageRef];
return myImage;
}
//截图功能,将我的opengl图像与背景图像结合起来 // 保存到照片中。
-(UIImage*)screenshot
{
UIImage *image = [self glToUIImage];
CGRect pos = CGRectMake(0, 0, image.size.width, image.size.height);
UIGraphicsBeginImageContextWithOptions(image.size, NO, [[UIScreen mainScreen]scale]);
[image drawInRect:pos];
UIImage* final = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
final = [[UIImage alloc] initWithCGImage: final.CGImage
scale: 1.0
orientation: UIImageOrientationRight];
// final picture I saved into Photos.
UIImageWriteToSavedPhotosAlbum(final, self, @selector(image:didFinishSavingWithError:contextInfo:), nil);
return final;
}
有人用opengl for ios7截屏了吗?
【问题讨论】:
-
是的 opengl 是必需的,因为我正在创建一个基于 AR 的应用程序,这里使用的库使用 opengl 来创建相机视图
-
不能解决你的问题……但是
glToUIImage到处都是内存泄漏。我数了5。=P -
那么使用opengl捕获屏幕截图需要做什么
标签: ios objective-c