【发布时间】:2018-04-09 03:30:09
【问题描述】:
我想在 uiscrollview 中使用带缩放功能的 imageview
【问题讨论】:
-
把你尝试过的代码放在你的问题中并简单解释一下
标签: ios objective-c uiscrollview uiimageview pinchzoom
我想在 uiscrollview 中使用带缩放功能的 imageview
【问题讨论】:
标签: ios objective-c uiscrollview uiimageview pinchzoom
我创建了一个简单的 Github 项目,这可能就是您所追求的。在这里查看: https://github.com/twomedia/TMImageZoom
我通过创建一个处理手势状态变化的类来实现这一点。然后我在窗口上创建一个 UIImageView 并将其定位/调整为原始图像视图,从而创建用户缩放 imageView 的效果。这是上面链接中的一个小sn-p:
-(void) gestureStateChanged:(id)gesture withZoomImageView:(UIImageView*)imageView {
// Insure user is passing correct UIPinchGestureRecognizer class.
if (![gesture isKindOfClass:[UIPinchGestureRecognizer class]]) {
NSLog(@"(TMImageZoom): Must be using a UIPinchGestureRecognizer, currently you're using a: %@",[gesture class]);
return;
}
UIPinchGestureRecognizer *theGesture = gesture;
// Prevent animation issues if currently animating reset.
if (isAnimatingReset) {
return;
}
// Reset zoom if state = UIGestureRecognizerStateEnded
if (theGesture.state == UIGestureRecognizerStateEnded || theGesture.state == UIGestureRecognizerStateCancelled || theGesture.state == UIGestureRecognizerStateFailed) {
[self resetImageZoom];
}
// Ignore other views trying to start zoom if already zooming with another view
if (isHandlingGesture && hostImageView != imageView) {
NSLog(@"(TMImageZoom): 'gestureStateChanged:' ignored since this imageView isnt being tracked");
return;
}
// Start handling gestures if state = UIGestureRecognizerStateBegan and not already handling gestures.
if (!isHandlingGesture && theGesture.state == UIGestureRecognizerStateBegan) {
isHandlingGesture = YES;
// Set Host ImageView
hostImageView = imageView;
imageView.hidden = YES;
// Convert local point to window coordinates
CGPoint point = [imageView convertPoint:imageView.frame.origin toView:nil];
startingRect = CGRectMake(point.x, point.y, imageView.frame.size.width, imageView.frame.size.height);
// Post Notification
[[NSNotificationCenter defaultCenter] postNotificationName:TMImageZoom_Started_Zoom_Notification object:nil];
// Get current window and set starting vars
UIWindow *currentWindow = [UIApplication sharedApplication].keyWindow;
firstCenterPoint = [theGesture locationInView:currentWindow];
// Init zoom ImageView
currentImageView = [[UIImageView alloc] initWithImage:imageView.image];
currentImageView.contentMode = UIViewContentModeScaleAspectFill;
[currentImageView setFrame:startingRect];
[currentWindow addSubview:currentImageView];
}
// Reset if user removes a finger (Since center calculation would cause image to jump to finger as center. Maybe this could be improved later)
if (theGesture.numberOfTouches < 2) {
[self resetImageZoom];
return;
}
// Update scale & center
if (theGesture.state == UIGestureRecognizerStateChanged) {
NSLog(@"gesture.scale = %f", theGesture.scale);
// Calculate new image scale.
CGFloat currentScale = currentImageView.frame.size.width / startingRect.size.width;
CGFloat newScale = currentScale * theGesture.scale;
[currentImageView setFrame:CGRectMake(currentImageView.frame.origin.x, currentImageView.frame.origin.y, startingRect.size.width*newScale, startingRect.size.height*newScale)];
// Calculate new center
UIWindow *currentWindow = [UIApplication sharedApplication].keyWindow;
int centerXDif = firstCenterPoint.x-[theGesture locationInView:currentWindow].x;
int centerYDif = firstCenterPoint.y-[theGesture locationInView:currentWindow].y;
currentImageView.center = CGPointMake((startingRect.origin.x+(startingRect.size.width/2))-centerXDif, (startingRect.origin.y+(startingRect.size.height/2))-centerYDif);
// Reset gesture scale
theGesture.scale = 1;
}
}
【讨论】:
如果您在此之前没有这样做过。
【讨论】: