在 Swift 2 中,NSErrorPointer 类型的参数被省略了,可以在 catch 块中捕获,如下所示:
do
{
let player = try AVAudioPlayer(contentsOfURL: soundFileURL, fileTypeHint: nil)
}
catch let error as NSError
{
print(error.description)
}
附录:
最好将您的AVAudioPlayer 声明为ivar;否则,它可能会被释放,因此无法播放音乐:
class yourViewController: UIViewController
{
var player : AVAudioPlayer!
....
因此,鉴于此,我们对上述try-catch 进行了细微更改:
do
{
player = try AVAudioPlayer(contentsOfURL: soundFileURL, fileTypeHint: nil)
}
catch let error as NSError
{
print(error.description)
}
编辑:
你最初拥有的东西:
let soundFilePath = NSBundle.mainBundle().pathForResource("GL006_SNES_Victory_loop.aif", ofType: "GL006_SNES_Victory_loop.aif")
let soundFileURL = NSURL(fileURLWithPath: soundFilePath!)
let player = AVAudioPlayer(contentsOfURL: soundFileURL, fileTypeHint: nil)
player.numberOfLoops = -1 //infinite
player.play()
特此在 Swift 2 中添加 catch 子句:
let soundFilePath = NSBundle.mainBundle().pathForResource("GL006_SNES_Victory_loop.aif", ofType: "GL006_SNES_Victory_loop.aif")
let soundFileURL = NSURL(fileURLWithPath: soundFilePath!)
do
{
player = try AVAudioPlayer(contentsOfURL: soundFileURL, fileTypeHint: nil)
}
catch let error as NSError
{
print(error.description)
}
player.numberOfLoops = -1 //infinite
player.play()
假设你的类是SKScene的子类:
class yourGameScene: SKScene
{
//declare your AVAudioPlayer ivar
var player : AVAudioPlayer!
//Here is your didMoveToView function
override func didMoveToView(view: SKView)
{
let soundFilePath = NSBundle.mainBundle().pathForResource("GL006_SNES_Victory_loop.aif", ofType: "GL006_SNES_Victory_loop.aif")
let soundFileURL = NSURL(fileURLWithPath: soundFilePath!)
do
{
player = try AVAudioPlayer(contentsOfURL: soundFileURL, fileTypeHint: nil)
}
catch let error as NSError
{
print(error.description)
}
player.numberOfLoops = -1 //infinite
player.play()
//The rest of your other codes
}
}