【问题标题】:taking screenshot programmaticallyin ios7在 ios 7 中以编程方式截取屏幕截图
【发布时间】:2023-03-19 07:36:01
【问题描述】:

这是我使用的代码

UIScreen *screen = [UIScreen mainScreen] ;
UIWindow *keyWindow = [[UIApplication sharedApplication] keyWindow];
UIView *view = [screen snapshotViewAfterScreenUpdates:YES];
UIGraphicsBeginImageContextWithOptions(screen.bounds.size, NO, 0);
[keyWindow drawViewHierarchyInRect:keyWindow.bounds afterScreenUpdates:YES];
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
NSData *data= UIImagePNGRepresentation(image);

然后我将数据发送到SLComposeViewController

 [mySLComposerSheet addImage:[UIImage imageWithData:data]];

一切都很好,但图像被旋转,我的应用程序仅处于横向模式但屏幕截图是垂直的

【问题讨论】:

    标签: ios7 xcode5 sprite-kit


    【解决方案1】:

    这是因为你快照 UIWindow,它不像 UIView / UIViewController 那样处理旋转。你必须自己处理旋转。

    试试这个代码:

    - (UIImage *)makeSnapshot
    {
        CGSize imageSize = CGSizeZero;
    
        UIInterfaceOrientation orientation = [UIApplication sharedApplication].statusBarOrientation;
        if (UIInterfaceOrientationIsPortrait(orientation)) {
            imageSize = [UIScreen mainScreen].bounds.size;
        } else {
            imageSize = CGSizeMake([UIScreen mainScreen].bounds.size.height, [UIScreen mainScreen].bounds.size.width);
        }
    
        UIGraphicsBeginImageContextWithOptions(imageSize, NO, 0);
        CGContextRef context = UIGraphicsGetCurrentContext();
        for (UIWindow *window in [[UIApplication sharedApplication] windows]) {
            CGContextSaveGState(context);
            CGContextTranslateCTM(context, window.center.x, window.center.y);
            CGContextConcatCTM(context, window.transform);
            CGContextTranslateCTM(context, -window.bounds.size.width * window.layer.anchorPoint.x, -window.bounds.size.height * window.layer.anchorPoint.y);
            if (orientation == UIInterfaceOrientationLandscapeLeft) {
                CGContextRotateCTM(context, M_PI_2);
                CGContextTranslateCTM(context, 0, -imageSize.width);
            } else if (orientation == UIInterfaceOrientationLandscapeRight) {
                CGContextRotateCTM(context, -M_PI_2);
                CGContextTranslateCTM(context, -imageSize.height, 0);
            } else if (orientation == UIInterfaceOrientationPortraitUpsideDown) {
                CGContextRotateCTM(context, M_PI);
                CGContextTranslateCTM(context, -imageSize.width, -imageSize.height);
            }
            if ([window respondsToSelector:@selector(drawViewHierarchyInRect:afterScreenUpdates:)]) {
                [window drawViewHierarchyInRect:window.bounds afterScreenUpdates:YES];
            } else {
                [window.layer renderInContext:context];
            }
            CGContextRestoreGState(context);
        }
    
        UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
        UIGraphicsEndImageContext();
        return image;
    }
    

    【讨论】:

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