【发布时间】:2015-05-19 04:46:17
【问题描述】:
您好,我正在尝试使用 LWJGL 库和 Slick2D 游戏库创建游戏,但是当我尝试运行它时出现错误。这是我的代码:
package test;
import org.newdawn.slick.AppGameContainer;
import org.newdawn.slick.BasicGame;
import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.SlickException;
public class SetupClass extends BasicGame {
public SetupClass(String title) {
super(title);
// TODO Auto-generated constructor stub
}
@Override
public void init(GameContainer container) throws SlickException {
// TODO Auto-generated method stub
}
@Override
//Delta is the amount of time that has passed since the last update
public void update(GameContainer container, int delta) throws SlickException {
// TODO Auto-generated method stub
}
@Override
public void render(GameContainer container, Graphics arg1) throws SlickException {
// TODO Auto-generated method stub
}
//need to handle throwing slick exception so we handled it through main throwing slickexception
public static void main(String[] args) throws SlickException {
//Create a new game container named app under a new SetupClass named Setup Test
AppGameContainer app = new AppGameContainer(new SetupClass("Setup Test"));
//arguments 1 and 2 are resolution of window by height and width
//3rd argument is the boolean determining whether it is full screen
app.setDisplayMode(800, 600, false);
//Start the app
app.start();
}
}
这是我运行时遇到的错误:
Error: Could not find or load main class path>.native.<macosx>
虽然在运行之前代码中没有出现错误,但我不知道我应该在哪里解决这个问题,因为它似乎是一个路径错误。谢谢。
【问题讨论】:
标签: java eclipse game-engine slick2d buildpath