【发布时间】:2014-05-01 06:14:12
【问题描述】:
目前我的 java 服务器工作正常,将所有客户端存储在一个新线程上,但性能不是很好。
我的 MainServer 类
public class MainServer {
private ServerSocket server;
public MainServer(int port) {
try {
server = new ServerSocket(port);
System.out.println("Server started on port " + port + "...");
ServerLoop();
} catch (IOException e) {
System.out.println("[ERROR] Server cannot be started on port " + port + "...");
}
}
public void ServerLoop() {
Thread serverLoop = new Thread(new Runnable() {
public void run() {
ServerDispatcher dispatcher = new ServerDispatcher();
while (true) {
try {
Socket connectedClient = server.accept();
dispatcher.connectedClients.add(connectedClient);
System.out.println("Client number - " + dispatcher.connectedClients.size() + " connected...");
Thread clientThread = new Thread(new ClientHandler(connectedClient, dispatcher));
clientThread.start();
} catch (IOException e) {
e.printStackTrace();
}
}
}
});
serverLoop.start();
}
}
所以这部分将为每个客户端启动一个新线程,并将客户端添加到调度程序客户端列表中
ClientHandler 类
public class ClientHandler implements Runnable {
private Socket currentClient;
private ServerDispatcher handler;
public ClientHandler(Socket s, ServerDispatcher dispatcher) {
currentClient = s;
handler = dispatcher;
}
public void run() {
while (true) {
}
}
}
这是我的 ServerDispatcher 类
public class ServerDispatcher {
public ArrayList<Socket> connectedClients;
public ServerDispatcher() {
connectedClients = new ArrayList<Socket>();
CheckClients();
}
public void CheckClients() {
Thread checkClients = new Thread(new Runnable() {
public void run() {
while (true) {
Integer clientSize = connectedClients.size();
if (!clientSize.equals(0)) {
for (int i = 0; i < connectedClients.size(); i++) {
try {
BufferedWriter writer = new BufferedWriter(new OutputStreamWriter(connectedClients.get(i).getOutputStream()));
writer.write("1");
writer.flush();
//System.out.println("Checking");
} catch (IOException e) {
int clientNumber = i + 1;
System.out.println("Client number - " + clientNumber + " disconnected...");
connectedClients.remove(i);
}
}
}
}
}
});
checkClients.start();
}
}
这会检查所有在线客户...
问题是这台服务器在执行时使用了大约 67% 的 CPU,我该如何改进代码?也许从 ServerDispatcher 中删除所有线程并离开客户端线程?
还有一个问题:我想在我的 while 循环中向 X 客户端发送一条消息,但只是有一次,我查看了谷歌,似乎 LinkedBlockingQueue 是我正在寻找的,但我找不到任何简单的教程实施..
【问题讨论】:
-
while (true) { }是什么原因造成的? -
好吧,我认为我真的需要同时保持服务器上的客户端连接处于活动状态,(不是吗?)
-
TCP 协议使连接保持活动状态,您无需发送任何内容。
标签: java multithreading sockets