Jon Snyder 提出的解决方案为我们提供了一个总体思路,但最终并未完全奏效(尤其是基于 OpenLayers 2.1x,此任务不需要扩展 OpenLayers.Layer.Vector)。
我们创建了一个类YourApp.Handler.EndPointsPath(扩展OpenLayers.Handler.Path),其中函数geometryClone()返回一个YourApp.Geometry.EndPointsPath类型的新几何。
然后我们在OpenLayers.Renderer.Elements 中修补了函数drawGeometry() 来绘制这个新几何体:
OpenLayers.Util.extend(OpenLayers.Renderer.Elements.prototype, {
drawGeometry: function (geometry, style, featureId) {
var cl = geometry.CLASS_NAME;
var rendered = true,
i, len;
if ((cl === "OpenLayers.Geometry.Collection") ||
(cl === "OpenLayers.Geometry.MultiPoint") ||
(cl === "OpenLayers.Geometry.MultiLineString") ||
(cl === "OpenLayers.Geometry.MultiPolygon") ||
(cl === "YourApp.Geometry.EndPointsPath")) {
// Iterate over all Geometry components and draw each individually
for (i = 0, len = geometry.components.length; i < len; i++) {
// Is there a style for each of the components?
if (OpenLayers.Util.isArray(style)) {
// Draw Geometry with own style
rendered = this.drawGeometry(geometry.components[i], style[i], featureId) && rendered;
} else {
// Draw Geometry with common style
rendered = this.drawGeometry(geometry.components[i], style, featureId) && rendered;
}
}
return rendered;
}
// (...standard code...)
},
eraseGeometry: function (geometry, featureId) {
var cl = geometry.CLASS_NAME,
i, len;
if ((cl === "OpenLayers.Geometry.MultiPoint") ||
(cl === "OpenLayers.Geometry.MultiLineString") ||
(cl === "OpenLayers.Geometry.MultiPolygon") ||
(cl === "YourApp.Geometry.EndPointsPath") ||
(cl === "OpenLayers.Geometry.Collection")) {
for (i = 0, len = geometry.components.length; i < len; i++) {
this.eraseGeometry(geometry.components[i], featureId);
}
// (...standard code...)
}
}
});