【发布时间】:2013-05-06 16:13:44
【问题描述】:
我从互联网上获得了这个功能,它可以将图像切成块状,然后将它们放入一个数组(线性或多维)中。
---示例---
var sliceClips:Array = sliceMovieClip({source:sourceMovieClip, target:tilesContainer, cols:7, rows:5}).linear;
这就是函数:
private function sliceMovieClip(o:Object):Object
{
var returnArray:Array = new Array();
var arrayLinear:Array = new Array();
var array2D:Array = new Array();
var cols:uint = o.cols;
var rows:uint = o.rows;
var tileWidth:uint = o.source.width / cols;
var tileHeight:uint = o.source.height / rows;
var rect:Rectangle = new Rectangle(0,0,tileWidth,tileHeight);
var pnt:Point = new Point();
var imageBMPD:BitmapData = new BitmapData(o.source.width,o.source.height,true,0x000000);
var imageBMP:Bitmap = new Bitmap(imageBMPD);
imageBMPD.draw(o.source);
for (var tY:uint = 0; tY < rows; tY++)
{
var arrayRow:Array = new Array();
for (var tX:uint = 0; tX < cols; tX++)
{
var sourceRect:Rectangle = new Rectangle(tX * tileWidth,tY * tileHeight,tileWidth,tileHeight);
var destPoint:Point = new Point(0,0);
var tileBMPD:BitmapData = new BitmapData(tileWidth,tileHeight,true,0x000000);
var tileBMP:Bitmap = new Bitmap(tileBMPD);
var tileMCL:MovieClip = new MovieClip();
tileMCL.addChild(tileBMP);
tileBMPD.copyPixels(imageBMPD, sourceRect, destPoint);
tileMCL.x = tX * tileWidth;
tileMCL.y = tY * tileHeight;
o.target.addChild(tileMCL);
returnArray.push(tileMCL);
arrayRow.push(tileMCL);
}
array2D.push(arrayRow);
}
return {linear:arrayLinear, multi:array2D};
}
我正在尝试使用类似这样的功能(查看最后一个 if)添加以将图像的那些部分切片到不同的位置:
private function buildMap(e:Event):void
{
for (var i:int=0; i<visAreaY; i++)
{
for (var u:int=0; u<visAreaX; u++)
{
if ((MapID[i][u]) == 0)
{
var cell:MovieClip = new tile();
cell.gotoAndStop(MapID[i][u]+1);
cell.x = tileSide * u;
cell.y = tileSide * i;
addChild(cell);
}
if ((MapID[i][u]) == 1)
{
var cell2:MovieClip = new blacksquare();
cell2.gotoAndStop(MapID[i][u]+1);
cell2.x = tileSide * u;
cell2.y = tileSide * i;
addChild(cell2);
}
if ((MapID[i][u]) == 2)
{
var cell3:MovieClip = sliceClips[2][0];
cell3.gotoAndStop(MapID[i][u]+1);
cell3.x = tileSide * u;
cell3.y = tileSide * i;
trace("Obj: " + cell3 + " w:" + cell3.width + " h:" + cell3.height + " pos:" + cell3.x + " " + cell3.y);
addChild(cell3);
}
}
}
}
cell3(使用切片图像)存在问题,因为它似乎使用相同的图像并且没有在我的舞台上复制它,所以如果我在我的地图上有 4 次它只会显示图像最后一张。
我想这样做:
var cell3:MovieClip = new sliceClips[2][0];
但它不会接受我的“新”,因为它不是一个类。
知道如何解决这个问题吗?我怎样才能将我的movieclip数组设置为一个类或其他东西..我是as3的初学者
【问题讨论】:
标签: actionscript-3 flash class movieclip addchild