【发布时间】:2021-10-20 13:48:44
【问题描述】:
鉴于以下StreamView():
struct StreamView: View {
@StateObject var stream = MJPEGStream()
var body: some View {
MpegView(mjpegStream: self.stream)
.background(.red)
.frame(width: 200, height: 200)
}
}
struct StreamView_Previews: PreviewProvider {
static var previews: some View {
StreamView()
}
}
我有以下实现ObservableObject的MpegView():
class MJPEGStream: ObservableObject {
@Published var stream = MJPEGStreamLib()
init() {
self.stream.play(url: URL(string: "http://192.168.1.120/mjpeg/1")!)
}
}
struct MpegView: View {
@ObservedObject var mjpegStream: MJPEGStream
var body: some View {
Image(uiImage: self.mjpegStream.stream.image)
.resizable()
}
}
基本上,以下类将 var image = UIImage() 的实例替换为 MJPEG 流的更新图像:
class MJPEGStreamLib: NSObject, URLSessionDataDelegate {
enum StreamStatus {
case stop
case loading
case play
}
var receivedData: NSMutableData?
var dataTask: URLSessionDataTask?
var session: Foundation.URLSession!
var status: StreamStatus = .stop
var authenticationHandler: ((URLAuthenticationChallenge) -> (URLSession.AuthChallengeDisposition, URLCredential?))?
var didStartLoading: (() -> Void)?
var didFinishLoading: (() -> Void)?
var contentURL: URL?
var image = UIImage()
override init() {
super.init()
self.session = URLSession(configuration: URLSessionConfiguration.default, delegate: self, delegateQueue: nil)
}
convenience init(contentURL: URL) {
self.init()
self.contentURL = contentURL
self.play()
}
deinit {
self.dataTask?.cancel()
}
// Play function with url parameter
func play(url: URL) {
// Checking the status for it is already playing or not
if self.status == .play || self.status == .loading {
self.stop()
}
self.contentURL = url
self.play()
}
// Play function without URL paremeter
func play() {
guard let url = self.contentURL, self.status == .stop else {
return
}
self.status = .loading
DispatchQueue.main.async {
self.didStartLoading?()
}
self.receivedData = NSMutableData()
let request = URLRequest(url: url)
self.dataTask = self.session.dataTask(with: request)
self.dataTask?.resume()
}
// Stop the stream function
func stop() {
self.status = .stop
self.dataTask?.cancel()
}
// NSURLSessionDataDelegate
func urlSession(_ session: URLSession, dataTask: URLSessionDataTask, didReceive response: URLResponse, completionHandler: @escaping (URLSession.ResponseDisposition) -> Void) {
// Controlling the imageData is not nil
if let imageData = self.receivedData, imageData.length > 0,
let receivedImage = UIImage(data: imageData as Data) {
if self.status == .loading {
self.status = .play
DispatchQueue.main.async {
self.didFinishLoading?()
}
}
// Set the imageview as received stream
DispatchQueue.main.async {
self.image = receivedImage
}
}
self.receivedData = NSMutableData()
completionHandler(.allow)
}
func urlSession(_ session: URLSession, dataTask: URLSessionDataTask, didReceive data: Data) {
self.receivedData?.append(data)
}
// NSURLSessionTaskDelegate
func urlSession(_ session: URLSession, task: URLSessionTask, didReceive challenge: URLAuthenticationChallenge, completionHandler: @escaping (URLSession.AuthChallengeDisposition, URLCredential?) -> Void) {
var credential: URLCredential?
var disposition: URLSession.AuthChallengeDisposition = .performDefaultHandling
// Getting the authentication if stream asks it
if challenge.protectionSpace.authenticationMethod == NSURLAuthenticationMethodServerTrust {
if let trust = challenge.protectionSpace.serverTrust {
credential = URLCredential(trust: trust)
disposition = .useCredential
}
} else if let onAuthentication = self.authenticationHandler {
(disposition, credential) = onAuthentication(challenge)
}
completionHandler(disposition, credential)
}
}
然后在我的主要ContentView() 中,我只有:
struct ContentView: View {
var body: some View {
StreamView()
}
}
问题在于MpegView() 中的Image 没有使用从流中接收到的帧进行更新。我不确定这是我对类库还是 @Published 或 @StateObject 属性的实现。
注意:我可以确认流可以通过网络浏览器运行,并且如果我调试 receivedImage 是什么,它是来自流视频的实际帧。
【问题讨论】:
标签: ios swift swiftui streaming mjpeg