【发布时间】:2017-09-28 13:27:06
【问题描述】:
这是我的代码,但我不能让它移动。
我添加了一些代码 int rendSC(),当每次执行此函数时,我在 y 轴上添加 1 个像素。
但它不动。仅在第一次绘制时显示。
这是我尝试过的某种方式:
- 在循环中强制调用
rendsc()。失败 - 可以
UpdateWindow()InvalidWindow()等刷新窗口,它现在在事件中调用rendSC()。也失败了 -
利用时间致电
rendSC()。失败。#define _WIN32_WINNT 0x0500 #include <windows.h> #include <windowsx.h> #include <GL/gl.h> #include <GL/glu.h> #pragma comment (lib, "opengl32.lib") #pragma comment (lib, "glu32.lib") #include <assert.h> #include <tchar.h> #ifdef assert #define verify(expr) if(!expr) assert(0) #else verify(expr) expr #endif const TCHAR szAppName[]=_T("TransparentGL"); const TCHAR wcWndName[]=_T("WS_EX_LAYERED OpenGL"); HDC hDC; HGLRC m_hrc; int w(240); int h(240); HDC pdcDIB; HBITMAP hbmpDIB; void *bmp_cnt(NULL); int cxDIB(0); int cyDIB(0); BITMAPINFOHEADER BIH; BOOL initSC() { glEnable(GL_ALPHA_TEST); glEnable(GL_DEPTH_TEST); glEnable(GL_COLOR_MATERIAL); glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glClearColor(0, 0, 0, 0); return 0; } void resizeSC(int width,int height) { glViewport(0,0,width,height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glMatrixMode(GL_MODELVIEW ); glLoadIdentity(); } BOOL renderSC() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); glPushMatrix(); glColor3f(0, 1, 1); glBegin(GL_TRIANGLES); // Drawing Using Triangles glColor3f(1.0f,0.0f,0.0f); // Set The Color To Red glVertex3f( 0.0f, 1.0f, 0.0f); // Top glColor3f(0.0f,1.0f,0.0f); // Set The Color To Green glVertex3f(-1.0f,-1.0f, 0.0f); // Bottom Left glColor3f(0.0f,0.0f,1.0f); // Set The Color To Blue glVertex3f( 1.0f,-1.0f, 0.0f); // Bottom Right glEnd(); glPopMatrix(); glFlush(); return 0; } // DIB -> hDC void draw(HDC pdcDest) { assert(pdcDIB); verify(BitBlt(pdcDest, 0, 0, w, h, pdcDIB, 0, 0, SRCCOPY)); } void CreateDIB(int cx, int cy) { assert(cx > 0); assert(cy > 0); cxDIB = cx ; cyDIB = cy ; int iSize = sizeof(BITMAPINFOHEADER); memset(&BIH, 0, iSize); BIH.biSize = iSize; BIH.biWidth = cx; BIH.biHeight = cy; BIH.biPlanes = 1; BIH.biBitCount = 24; BIH.biCompression = BI_RGB; if(pdcDIB) verify(DeleteDC(pdcDIB)); pdcDIB = CreateCompatibleDC(NULL); assert(pdcDIB); if(hbmpDIB) verify(DeleteObject(hbmpDIB)); hbmpDIB = CreateDIBSection( pdcDIB, (BITMAPINFO*)&BIH, DIB_RGB_COLORS, &bmp_cnt, NULL, 0); assert(hbmpDIB); assert(bmp_cnt); if(hbmpDIB) SelectObject(pdcDIB, hbmpDIB); } BOOL CreateHGLRC() { DWORD dwFlags = PFD_SUPPORT_OPENGL | PFD_DRAW_TO_BITMAP; PIXELFORMATDESCRIPTOR pfd ; memset(&pfd,0, sizeof(PIXELFORMATDESCRIPTOR)) ; pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); pfd.nVersion = 1; pfd.dwFlags = dwFlags ; pfd.iPixelType = PFD_TYPE_RGBA ; pfd.cColorBits = 24 ; pfd.cDepthBits = 32 ; pfd.iLayerType = PFD_MAIN_PLANE ; int PixelFormat = ChoosePixelFormat(pdcDIB, &pfd); if (PixelFormat == 0){ assert(0); return FALSE ; } BOOL bResult = SetPixelFormat(pdcDIB, PixelFormat, &pfd); if (bResult==FALSE){ assert(0); return FALSE ; } m_hrc = wglCreateContext(pdcDIB); if (!m_hrc){ assert(0); return FALSE; } return TRUE; } LRESULT CALLBACK WindowFunc(HWND hWnd,UINT msg, WPARAM wParam, LPARAM lParam) { PAINTSTRUCT ps; switch(msg) { case WM_ERASEBKGND: return 0; break; case WM_CREATE: break; case WM_DESTROY: if(m_hrc) { wglMakeCurrent(NULL, NULL); wglDeleteContext(m_hrc) ; } PostQuitMessage(0) ; break; case WM_PAINT: hDC = BeginPaint(hWnd, &ps); renderSC(); // OpenGL -> DIB draw(hDC); // DIB -> hDC EndPaint(hWnd, &ps); break; case WM_SIZE: w = LOWORD(lParam); h = HIWORD(lParam); wglMakeCurrent(NULL, NULL); wglDeleteContext(m_hrc); CreateDIB(w, h); CreateHGLRC(); verify(wglMakeCurrent(pdcDIB, m_hrc)); initSC(); resizeSC(w, h); renderSC(); break; default: return DefWindowProc(hWnd,msg,wParam,lParam); } return 0; } int WINAPI _tWinMain(HINSTANCE hThisInst, HINSTANCE hPrevInst, LPSTR str,int nWinMode) { WNDCLASSEX wc; memset(&wc, 0, sizeof(wc)); wc.cbSize = sizeof(WNDCLASSEX); wc.hIconSm = LoadIcon(NULL, IDI_APPLICATION); wc.style = CS_HREDRAW | CS_VREDRAW; wc.lpfnWndProc = (WNDPROC)WindowFunc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = hThisInst; wc.hIcon = LoadIcon(NULL, IDI_APPLICATION); wc.hCursor = LoadCursor(NULL, IDC_ARROW); wc.hbrBackground = (HBRUSH) (COLOR_WINDOW); wc.lpszClassName = szAppName; if(!RegisterClassEx(&wc)) { MessageBox(NULL, _T("RegisterClassEx - failed"), _T("Error"), MB_OK | MB_ICONERROR); return FALSE; } HWND hWnd = CreateWindowEx(WS_EX_LAYERED, szAppName, wcWndName, WS_VISIBLE | WS_POPUP, 200, 150, w, h, NULL, NULL, hThisInst, NULL); if(!hWnd){ MessageBox(NULL, _T("CreateWindowEx - failed"), _T("Error"), MB_OK | MB_ICONERROR); return FALSE; } verify(SetLayeredWindowAttributes(hWnd, 0x0, 0, LWA_COLORKEY)); MSG msg; while(1) { while (PeekMessage(&msg,NULL,0,0,PM_NOREMOVE)){ if (GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } else return 0; } } return (FALSE); }
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