【发布时间】:2012-03-07 03:14:54
【问题描述】:
我试图创建一个更改图像颜色的脚本,我找到了一种更改颜色的方法,但是由于图像具有白色背景,它会改变所有图像,是否可以以某种方式忽略白色像素?
这是目前为止的代码:
<!doctype html>
<html>
<head>
</head>
<body>
<h4>Original Image</h4>
<img id="testImage" src='../src/test.png'/>
<h4>Image copied to canvas</h4>
<canvas id="canvas" width="500" height="500"></canvas>
<h4>Modified Image copied to an image tag</h4>
<img id="imageData"/>
<script>
var canvas = document.getElementById("canvas"),
ctx = canvas.getContext("2d"),
image = document.getElementById("testImage");
ctx.drawImage(image,0,0);
var imgd = ctx.getImageData(0, 0, 128, 128),
pix = imgd.data,
uniqueColor = [0,0,150]; // Blue for an example, can change this value to be anything.
// Loops through all of the pixels and modifies the components.
for (var i = 0, n = pix.length; i <n; i += 4) {
pix[i] = uniqueColor[0]; // Red component
pix[i+1] = uniqueColor[1]; // Blue component
pix[i+2] = uniqueColor[2]; // Green component
//pix[i+3] is the transparency.
}
ctx.putImageData(imgd, 0, 0);
var savedImageData = document.getElementById("imageData");
savedImageData.src = canvas.toDataURL("image/png");
</script>
</body>
</html>
【问题讨论】:
-
您将要使用@aglassman 的答案。但是为您的图像制作一个画布元素并在启动时对其进行处理。然后将画布元素绘制到画布上。这将显着提高性能。
标签: javascript html canvas