【发布时间】:2019-11-21 09:52:37
【问题描述】:
我正在使用 DirectX 创建一个 C++ Windows 应用,以在 HDR 中显示 PPM 图像。我使用cv::imread 将文件读入Mat,然后创建ID3D11Texture2D* 纹理。但是,当我运行它时,我在运行cv::directx::convertToD3D11Texture2D(mat, tex) 时遇到了访问冲突,它说tex 是NULL。
据我了解,CreateTexture2D 初始化纹理,convertToD3D11Texture2D 将图像复制到纹理中。
这是相关代码:
auto mat = cv::imread("fileL.ppm", cv::IMREAD_ANYCOLOR | cv::IMREAD_ANYDEPTH);
D3D11_TEXTURE2D_DESC desc;
desc.Width = 3840;
desc.Height = 2160;
desc.MipLevels = desc.ArraySize = 1;
desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
desc.SampleDesc.Count = 1;
desc.Usage = D3D11_USAGE_DYNAMIC;
desc.BindFlags = D3D11_BIND_SHADER_RESOURCE;
desc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
desc.MiscFlags = 0;
ID3D11Texture2D* tex = nullptr;
m_resources->GetDevice()->CreateTexture2D(&desc, nullptr, &tex);
cv::directx::convertToD3D11Texture2D(mat, tex);
具体来说,错误是:
0x00007FFC4750A839 in file.exe: Microsoft C++ exception: _com_error at memory location 0x00000045A28FF340.
Exception thrown at 0x00007FFBCD08A390 (opencv_world410d.dll) in file.exe: 0xC0000005: Access violation reading location 0x0000000000000000.
编辑:添加desc.SampleDesc.quality = 0 后,我不再收到CreateTexture2D 的错误,但我确实在convertToD3D11Texture2D: Exception at memory location 0x0000002A3836E8D0 收到一个通用异常
编辑2:缓存异常后,异常信息为:
OpenCV(4.1.0) c:\build\master_winpack-build-win64-vc15\opencv\modules\core\src\directx.cpp:1040: error: (-215:Assertion failed) textureType == srcType in function 'cv::directx::__convertToD3D11Texture2DNV'
【问题讨论】:
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查看
CreateTexture2D返回的错误码 -
@TonyJ 错误代码是
E_INVALIDARG One or more arguments are invalid.
标签: c++ windows opencv graphics directx