【发布时间】:2016-04-15 19:15:34
【问题描述】:
我正在尝试在画布图像上创建缩放插件[我知道有可用的预定义插件,我想自己做]。在画布图像上鼠标悬停时,我将原始图像的特定部分复制到放置在原始图像下方的另一个画布上。我试过ctxZoom.scale(2, 2);但是复制的图像没有被放大。将鼠标移到真实图像上时,缩放后的图像应显示在原始图像下方,而现在未发生。知道我哪里出错了吗?
HTML
<div id="imageContainer">
<div class="active">
<canvas id="canvas"></canvas>
<canvas id="canvasZoom"></canvas>
</div>
</div>
JS
$(document).ready(function() {
var canvasZoom = document.getElementById('canvasZoom');
var canvas = document.getElementById('canvas');
var ctx = canvas.getContext('2d');
var img = new Image();
loadImage = function(src) {
img.crossOrigin = '';
img.src = src;
img.onload = function() {
canvas.width = img.width;
canvas.height = img.height;
ctx.restore();
ctx.drawImage(img, 0, 0, img.width, img.height);
}
}
loadImage("http://www.foreignstudents.com/sites/default/files/webfm/car_0.jpg");
function getMousePos(canvas, evt) {
var rect = canvas.getBoundingClientRect();
return {
x: evt.clientX - rect.left,
y: evt.clientY - rect.top
};
}
canvas.addEventListener('mousemove', function(e) {
$("#canvasZoom").show();
$('#canvasZoomm').css({
left: e.pageX - 150,
top: e.pageY
});
var mousePos = getMousePos(canvas, e);
console.log('Mouse position: ' + mousePos.x + ',' + mousePos.y)
//grab the context from your destination canvas
var ctxZoom = canvasZoom.getContext('2d');
ctxZoom.scale(2, 2);//Not Working
ctxZoom.putImageData(ctx.getImageData(mousePos.x - 150, mousePos.y - 60, 500, 500), 0, 0);
ctxZoom.scale(2, 2);//Not Working
ctx.restore();
});
canvas.addEventListener('mouseout', function(e) {
//$("#canvasZoom").hide('slow');
});
});
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