【发布时间】:2018-08-20 22:52:56
【问题描述】:
我正在尝试保存Geometry 对象的顶点原始坐标的副本。我尝试按照在 stackoverflow 上找到很多答案的方式复制对象。
// create a Geometry object from a BufferGeometry
cityGeometry = new THREE.Geometry().fromBufferGeometry( child.geometry );
// properly copy the cityGeometry.vertices array
var originalPositions = cityGeometry.vertices.slice(0);
// change an element of the copy
originalPositions[0].z = 1000;
console.log(originalPositions[0]);
console.log(cityGeometry.vertices[0]);
// now change the original object
cityGeometry.vertices[0].z = 123;
console.log(originalPositions[0]);
console.log(cityGeometry.vertices[0]);
但是,如果我这样做,两个对象总是同时发生变化。控制台输出如下:
Vector3 {x: 0.8206260204315186, y: -0.4336470067501068, z: 1000}
Vector3 {x: 0.8206260204315186, y: -0.4336470067501068, z: 1000}
Vector3 {x: 0.8206260204315186, y: -0.4336470067501068, z: 123}
Vector3 {x: 0.8206260204315186, y: -0.4336470067501068, z: 123}
我在这里遗漏了什么吗?谢谢!
【问题讨论】:
标签: javascript three.js