【发布时间】:2011-11-08 06:25:03
【问题描述】:
我正在编写一个 OpenGL C/C++ 应用程序,我通过 Android NDK、JNI 支持将它移植到 Android。我在执行来自本机信号的 JAVA 回调的代码时遇到困难。
代码如下:
class OpenGLSurfaceView extends GLSurfaceView
{
…
public OpenGLSurfaceView(Context context, int deviceWidth, int deviceHeight)
{
super(context);
nativeObj = new NativeLib();
mRenderer = new OpenGLRenderer(context, nativeObj, deviceWidth, deviceHeight);
setRenderer(mRenderer);
setRenderMode(RENDERMODE_WHEN_DIRTY);
}
…
private void CallBack()
{
// force redraw
requestRender();
}
}
class OpenGLRenderer implements GLSurfaceView.Renderer
{
…
public void onSurfaceCreated(GL10 gl, EGLConfig config)
{
nativeObj.init(…);
nativeObj.cachejavaobject(JNIEnv *env, jobject obj); // for caching obj on native side
}
public void onSurfaceChanged(GL10 gl, int w, int h)
{
}
public void onDrawFrame(GL10 gl)
{
nativeObj.draw(…);
}
}
在本机代码中,我有一个函数 texturesLoaded(),当某些纹理完全加载到另一个线程上时会发出信号,我需要从 JAVA 端的 nativeLib.draw(...) 强制刷新。这是我的做法:
我在 JNI_OnLoad 和 gJObjectCached 上缓存 JavaVM、jClass、jMethodID
JNIEXPORT jint JNICALL JNI_OnLoad(JavaVM *jvm, void *reserved)
{
gJVM = jvm; // cache the JavaVM pointer
LogNativeToAndroidExt("JNILOAD!!!!!!!!!!");
JNIEnv *env;
int status = gJVM->GetEnv((void **)&env, JNI_VERSION_1_6);
if(status < 0)
{
LogNativeToAndroidExt("Failed to get JNI environment, assuming native thread");
status = gJVM->AttachCurrentThread(&env, NULL);
if(status < 0)
{
LogNativeToAndroidExt("callback_handler: failed to attach current thread");
return JNI_ERR;
}
}
gJClass = env->FindClass("com/android/newlineactivity/NewLineGLSurfaceView");
if(gJClass == NULL)
{
LogNativeToAndroidExt("Can't find Java class.");
return JNI_ERR;
}
gJMethodID = env->GetMethodID(gJClass, "callback", "()V");
if(gJMethodID == NULL)
{
LogNativeToAndroidExt("Can't find Java method void callback()");
return JNI_ERR;
}
return JNI_VERSION_1_6;
}
JNIEXPORT void Java_com_android_OpenGL_NativeLib_cachejavaobject(JNIEnv* env, jobject obj)
{
// cache the java object
gJObjectCached = obj;
...
}
然后在 texturesLoaded() 上做:
void texturesLoaded()
{
// Cannot share a JNIEnv between threads. You should share the JavaVM, and use JavaVM->GetEnv to discover the thread's JNIEnv
JNIEnv *env = NULL;
int status = gJVM->GetEnv((void **)&env, JNI_VERSION_1_6);
if(status < 0)
{
LogNativeToAndroidExt("callback_handler: failed to get JNI environment, assuming native thread");
status = gJVM->AttachCurrentThread(&env, NULL);
if(status < 0)
{
LogNativeToAndroidExt("callback_handler: failed to attach current thread");
return;
}
}
LogNativeToAndroidExt("Calling JAVA method from NATIVE C/C++");
env->CallVoidMethod(gJObjectCached, gJMethodID);
LogNativeToAndroidExt("DONE!!!");
}
结果...从本机端我得到了类,我得到了方法,方法被调用了,但是当它到达/调用内部的 requestRender() 时(或试图访问 GLSurfaceView 的任何其他成员方法,它崩溃了!)
我无法尝试 CallStaticVoidMethod(gJClass, gjMethodID);因为那时我无权访问 requestRender();
任何想法或意见,也许我在这里做错了。
谢谢
【问题讨论】:
-
requestRender()在 Java 中,因此崩溃通常伴随着异常。你能提到那个例外是什么吗? Android ADB 日志应显示此类信息。去Here了解日志
标签: android java-native-interface android-ndk