【发布时间】:2011-04-11 13:57:36
【问题描述】:
以下面的类为例:
class GameBoard
{
public double Evaluate(PieceType cpusPieceType)
{
...
for (var i = 0; i < _tableRepository.Size; ++i)
for (var j = 0; j < _tableRepository.Size; ++j)
if (_tableRepository [i, j] != PieceType.Empty)
{
var isMax = _tableRepository [i, j] == cpusPieceType;
var value = EvaluatePosition (i, j, _tableRepository [i, j]);
...
}
...
}
protected virtual double EvaluatePosition (int row, int column, PieceType pieceType)
{ ... }
}
我想为 Evaluate 函数编写一个测试,但这又取决于声明为受保护的 EvaluatePosition 函数返回的值。现在,我的想法是我可以使用这样的类:
class XGameBoard : GameBoard
{
protected override double EvaluatePosition (int row, int column, PieceType pieceType)
{
// this will call EvaluatePosition_ShouldReturn which will be mocked and have a value previously set up
return EvaluatePosition_ShouldReturn (row, column, pieceType);
}
public virtual double EvaluatePosition_ShouldReturn (int row, int column, PieceType pieceType)
{
return base.EvaluatePosition (row, column, pieceType);
}
}
测试看起来像这样:
_gameBoardMock = new Mock<XGameBoard>(...);
for (var i = 4; i < _size - 4; i += 2)
for (var j = 4; j < _size - 4; j += 2)
_gameBoardMock.Setup (x => x.EvaluatePosition_ShouldReturn (i, j, PieceType.Cross)).Returns (1.0);
var result = _gameBoardMock.Object.Evaluate (PieceType.Cross);
问题是 Evaluate 函数中的 EvaluatePosition 总是返回 0,而不是调用应该返回设置值的覆盖函数。
提前致谢。
【问题讨论】:
标签: unit-testing moq