【发布时间】:2019-08-19 09:44:32
【问题描述】:
首先,我在我的 JavaFX 项目中使用 Kotlin。
我正在尝试实现我自己的扩展 Canvas 的 JavaFX 节点。
class BrikkCanvas(width: Double, height: Double, private val rows: Int, private val cols: Int) : Canvas(width, height)
我也希望能够像这样直接在 FXML 文件中添加BrikkCanvas
<BrikkCanvas fx:id="myCanvas" width="100.0" height="100.0" rows="1" cols="1" />
我的类没有默认构造函数,这就是为什么将它包含在 FXML 中并非易事。
不过,我发现您可以实现自定义 BuilderFactory,所以我这样做了:
class BrikkCanvasBuilderFactory : BuilderFactory {
private val defaultBuilderFactory = JavaFXBuilderFactory()
override fun getBuilder(clazz: Class<*>): Builder<*> =
if (clazz == BrikkCanvas::class.java) BrikkCanvasBuilder()
else defaultBuilderFactory.getBuilder(clazz)
private class BrikkCanvasBuilder : Builder<BrikkCanvas> {
var width: Double = 0.0
var height: Double = 0.0
var rows: Int = 0
var cols: Int = 0
override fun build(): BrikkCanvas = BrikkCanvas(width, height, rows, cols)
}
}
在扩展Application 的App 类中,我像这样使用我的BrikkCanvasBuilderFactory:
fun startTheGame(playerName: String) {
val loader = FXMLLoader(App::class.java.getResource("game.fxml"), null, BrikkCanvasBuilderFactory())
val scene = Scene(loader.load())
val controller = loader.getController<GameController>()
primaryStage.scene = scene
}
但是,当我启动应用程序并单击调用startTheGame 的按钮时,我收到以下错误:
Exception in thread "JavaFX Application Thread" java.lang.RuntimeException: java.lang.reflect.InvocationTargetException
...
Caused by: java.lang.reflect.InvocationTargetException
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.base/java.lang.reflect.Method.invoke(Method.java:567)
...
Caused by: javafx.fxml.LoadException:
/path to project/target/classes/game.fxml:21
at App$Companion.startTheGame(App.kt:18)
...
Caused by: java.lang.IllegalStateException: defaultBuilderFactory.getBuilder(clazz) must not be null
at controller.BrikkCanvasBuilderFactory.getBuilder(BrikkCanvasBuilderFactory.kt:12)
game.fxml:21 = fx:controller="controller.GameController"
App$Companion.startTheGame(App.kt:18) = val scene = Scene(loader.load())
BrikkCanvasBuilderFactory.kt:12 = else defaultBuilderFactory.getBuilder(clazz)
请注意,我还没有在 FXML 文件中包含任何 <BrikkCanvas ... /> 标记
我很确定我错过了一些非常基本的东西,这可能与我使用 Kotlin 而不是 Java 的事实有关
【问题讨论】:
标签: javafx kotlin fxml builder fxmlloader